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Dai420

30
Posts
52
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9
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A member registered Oct 19, 2018 · View creator page →

Creator of

Recent community posts

what dark magic did you use to make bitsy do all of these?

nope

(1 edit)

yep you can

Loved the cuss button, wished people actually reacted to me cussing at them tho

Happy to help!

I heard this man say "Ok" so many times now...

I feel like it would have been better if the 'A' key would move the inverted character left and the 'D' key right, cause it's kinda disorienting rn and I would love it if the jump was more responsive

Here: 

This video will help you with your problem!!!

Looks very similar to both Vimlark's 2 Space Games, and also why does Vimlark make a lot of space games?

The visuals and audio were great, love the Binding Of Isaac inspired Gameplay

I love that you add a unique game mechanic for each level!

For a game for a short jam, it's really great!!! The art style is great and the level design is wonderful!

Really nice game

cute game

nah, I just have a lot of free time lately

10/10

James turned from a fuck boi to a weird sea creature that uses seaweed as a wig... 10/10

90% of Tinder dates end with a home invasion

nice game

cute game, hope you're doing well!

ah that's a shame 

np man, it's a really cool concept

Is there an end to the game?

bruh I was just scrolling through recent for the first time and found a Game Developer YouTuber that I watch's Video Game, what are the chances?

(1 edit)

Gets boring after a while, it's kinda of repetitive.

You could change the enemies into something familiar like zombies or some other cliche monster, but if you want to keep your original enemy character then maybe try drawing it from the top view since it is a top down shooter. Instead of making just the gun follow the cursor, maybe make the whole player's body + the gun follow the cursor. You should try change the cursor into the cursors seen in most fps games and maybe you should change the backgrounds into grass plane, stone floor or into an urban setting or something. Also it would be beneficial to the game to have  a 2 second delay before you spawn the enemies when you start the game.

The game is alright, it'll look cooler with little bit more art assets.

The controls are not very comfortable but it is a good game though.

I can hold down the mouse button and I will never die, whenever you collide with the horizontal faces of the pillars you get elevated up and avoid a game over, if you fixed that and make the pillars have a longer distance between them and maybe add some sound effects then maybe it will be more fun and addictive