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Interfectorem's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #2 | 4.462 | 4.462 |
Audio | #22 | 3.308 | 3.308 |
Theme | #51 | 3.462 | 3.462 |
Overall | #62 | 3.077 | 3.077 |
Gameplay | #83 | 2.385 | 2.385 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Art
Yes, all of the art was created between friday 25 and monday 28.
Audio
All of the music was created during the jam and sound where picked from freesounds.org
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Comments
Really fun concept but way to hard (maybe add health pickups), dash didn't work and the enemy's would defend the other enemy's in a way you couldn't hit them lik this:
you can shoot yellow to the left and purple to the right and the enemy's would be like this so you can't hit any of them: purple bullets-> yellow enemy purple enemy <- yellow bulleets
The game was cool but tutorial needed. And the screen was too small in teh webgl
Interesting game, I really love the idea of having a dual health bar to work with. You've made an impressive amount of visuals too during a week end. For a first jam game, you really did well, there is things to improve of course, but still it's really good work!
Just, I couldn't use the dash using the space bar, making the game really hard, I don't know if it's a bug that come from me or not
I'm surprised. This interpretation of the theme is an advanced version of what we wanted to do; I was actually hopeful that our idea was unique. Regardless, great job with the approach. The art is incredible for the time frame, very well done. Very tough, I don't think I can beat it, but good job with what I played.
💜
The visuals and audio were great, love the Binding Of Isaac inspired Gameplay
Tough that you cannot aim, so I found myself a few times where there were enemies blocking each other and the only way to stop it was to get in between them, taking lots of damage.
I was confused by controls at first (Didn't read bio) and confused with why the guys were not dying. Also, I do not think dash was working?
Finally, some of the title screen text was cut off.
Love love love the artwork, animations and this overall style! Audio was immersive and this was a cool concept! With some TLC, this could be an amazing game!
Game looks stunning! But for some reason the dash doesn't work for me, which makes the game too hard and not really fun.
My biggest disappointment is really just that I didn't get to see the rest of the story and art.
Thank you! I'm glad you liked the style, yeah, we didn't have much time to adjust dificulty or to polish it more, we are planning on realeasing a fixed version soon.
There is still some noticable bugs, like coins not updating for the store and no pause menu, but I hope you guys enjoy the game me and my friend created for our first Jam.