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CyrstalVoid

46
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5
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A member registered Nov 18, 2017 · View creator page →

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Very challenging I died so much. Enjoyed it though.

Sometimes it was annoying to use but I really enjoyed the few levels I played.

I never figure out how we got money or lost money. It just seemed random to me.

Pretty difficult but fun.

I really enjoyed it. I could see it causing nausea with some of the movement when you go fast enough.

The visuals were nice so was the creativity, but the way you control spins was not completely enjoyable. To be more specific it was interesting but combined with dying when we go backwards I found it annoying. If the ground itself was smoother and we didn't die if we ended up spinning backwards I would really enjoy it. 

I don't think I even noticed the scoreboard. I got the ships to crash a lot. But it was very creative.

Fun game to play but it does need something to notify the player of when a sock or thing is exiting. The yellow balls feel unfair

109

Fun little game, got up to 8500. Love the sound effect.

I was going for an idler, never built one so just wanted to try it out. The shop is kind of garbage and while you can play it infinitely there isn't a lot of content enemy wise.

https://cyrstalvoid.itch.io/spin-to-defend

Lovely style. I never got to any of the endings but it is very pretty game.

Very fun game. It looks very good. The most frustrating part is the steps are super accurate.

I really like the music. 

The way everything combines is really interesting the fact you can make a giant block by switching axis twice.

It was cool but working with building stuff was kind of hard especially when the dude was moving. The art was nice.

I suppose its interesting. There didn't seem to be any real tangible goal though.

Interesting idea I wish the player had at least a couple hearts before death.

I wish it was more like thronefall where there was an obvious delineation between waves. But otherwise it was fun.

Its a fun game and I enjoyed it . I will say I don't think I ever really learned to control the scaling correctly.

I liked the game. The frogs are cute. The music was fun and had a little ribit sound in it which was cool

The mechanics are interesting. Jumping was a little confusing. W worked just as well as Z so I am not sure why you used Z as an input.

Really amazing twist on the classic snake game.

I loved the game. Its very much reminiscent of baba is you. If I could scale everything that would be hilarious.

Cool I had a couple ideas on the input. I could have used the mouse clicks to scale. Or w and s to scale, but shift and space just felt great to me.

 This game was really enjoyable. The style was amazing especially the globs.

It was a fun little time waster of a game. I figured out a little hack to the game just so you know. If you switch where you weigh things you can basically stop all the little boxes from running away.

Hey thanks.
I had to go look back apparently I forgot to set the mask correctly so it just doesn't interact with the player in that level.

This was actually a lot of fun.

Its fun but near the very bottom I got stuck because the mouse couldn't stay on what I wanted.

This was fun

Ok so you got up to first jump to the left and then grew and move to the right, then shrink while moving to the right.

Its interesting

I can't see a thing

really fun to play.

How many levels did you progress.

I wanted to program it so that you die when your a block away from the purple square because there is basically no way to escape, but I just never did it because I kind of though there might be  a way to escape and I had other things to worry about.

The game screen should be 1280 by 720. The actual game play board is a lot smaller than that so it that part what you meant.

I really like the game. It is a little unfair but still fun to play.

I got stuck on the third level. The first one with configurers.