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Cranile

35
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1
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15
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A member registered Mar 08, 2019 · View creator page →

Creator of

Recent community posts

hey, sorry for the very late response, we have a bunch of people on the team already. But if you go to the jam discord https://discord.gg/NVmTEynCvZ you can find a lot of other people looking for a team. Good luck!

Damn i think the most complex thing i did on blender was a little dude lol. Your work is really cool i specialy like the backpack with guns. if you can, send me a dm on discord to cranile :)

Another neocities user in the wild 0o0, i love your page! i completely forgot there is no DMs here in itchio. Add me in discord as cranile, im also on the lsdjam server ! then we can organize better :)

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Hi ! Im looking to join or make a group for this new jam, i have made 4 games in godot so far (including one for the previous LSDJAM). I can also work with blender a little bit, but im not very good at it (as you can see from my previous lsdjam lol). I mainly speak spanish but i can have a conversation in english if needed (with really heavy accent tho hahaha)
So, for anyone interested send me a DM on discord to cranile .Im also on the lsdjam discord server if you want to chat there :D

Thanks for letting me know, i will add it on the post jam version.

Thank you very much!

Actually you can't take the pendrive to the machine, it was more of an ilustration that a gameplay thing sorry >.<
I will add some option on the menu to enable the shader on text and the size of the font on the post jam version, thanks for the feedback and for playing my game !!

Thanks for playing my game! i will be adding a fullscreen mode for the post jam version, thanks for letting me know

I like the ending. the default mouse sensitivity was wrong for me, maybe you can add an option to change it, the bars on the helmet where a little bit annoying but not a really big deal, and you should put the siren as the thumbnail for the game, i would assume that will get more people to click on the game. good job!

Really fun game, im not used to racing games so the controlls where kinda rough at the beginning. Nice work!

Hi thank you for the feedback, did the mouse sensitivity slider on the menu not work?  or  was it lacking some extra settings?

Thanks!!

Thank you! After playing it a bunch while making it, having only the sound of my footsteps became quite unnerving actually hahaha so it does contribute to the atmosphere. Thank you again for your feedback!!

For a first game is quite amazing, my first was quite terrible hahaha, don't stress to much over it, from there it can only get better!

Yes there is more to the story, currently no replay value tho. it was my first 3d game and i decided to make all of the 3d assets myself so i spent the entire first week making the scene instead of the game, it was supposed to be a stealth game with 3 extra maps, but i had to scrap most of it due to time :(.
I agree with the sound 100% i only added footsteps the last day since the game didn't felt right with no sound.
I will add a bunch of things on the post jam version and make an extra game for the stealth part, so maybe stay tuned ;)
Thanks for the feedback!!!

Love the graphics! The music is really good too, but it's missing some sound effects. My only complaint would be that the cut scene are a little bit disorienting, and some times they kinda stop and im not sure if the game bugged out or i just have to wait, regardless, really nice game!

Okay i love this and really need a post-jam version lol.
The weapon designs where amazing, i only wish they had sound too.
I would advise changing the color of the enemies or the background, it can be kind of difficult to see the enemies.
When you kill an enemy and it explodes, the little bits and pieces have collision and you can get stuck! maybe make them be areas instead of collision bodies.
offtopic: I'm glad there is more people that got into gamedev because of mizizizi :)

What a b@ld choice of main character, and what an explosive ending ;). I loved the textures, the map design was also really good, the last level felt like a personal attack against my well being lmao. Really good job!!

It worked without any issues! Really neat game, i loved the weird talking backwards and the interior design of the ship ;) (i feel bad for the brother :,c )

Thank you !!

Really nice game, the sneaking was kind of difficult tho.

Could you make a Linux build? i tried running it with proton and wine but the game wont boot :C

This is amazing! By far my favorite game of the jam, the graphics are perfect, the sounds really give it a calm/spooky vibe, the skybox also gives the forest a lot of depth, i love the detail of sound around the objective areas, really intuitive. Congrats on this amazing work!

Sorry for the late reply, i tried to run the game again and left it to load for a bit and it work, but i took like 5 min. the transition between the main menu and level selection also takes a couple of minutes, so i think the problem is actually my PC :(

Thank you !

Thanks for playing my game! On the second house you enter (the one that looks orange on the inside) you missed inspecting the table and the jars on the ceiling, the ending of the game only appears when you check everything, i will make sure to fix it on the post jam version, i hoped you had a good time :)

Thank you very much, im glad you liked it! i will make sure to fix the wording on the post jam version :)

The graphics on this are spot on, the shooting mechanics where really cool too, it got a little bit to get used to moving the camera or the gun, but after a couple of tries the gameplay got quite fun.

For some reason the game won't run in Firefox and in Brave i just get a black screen with music but cant play, maybe add a download version?

For some reason the intro reminded me of Croc 2. The graphics are fantastic and the music is really good, the only thing i didn't quite understood was the purpose clock thingy, did i miss something? Overall really cool game :)

I loved the idea of switching worlds, reminds me of dishonored 2. The music loop gets really annoying tho, the keyboard controls are kind of hard to get used to. But overall really nice game!

I really like the time gun idea. My only complaint is that is kinda difficult to know what to do, maybe you can change the texture for the places where you expect the player to graple to, and have another texture for the things that can be stopped in time.

The idea seems really original, i love the unsettling/creepy tone on the last level, it would have been really cool to have some extra movement options or something like a hook with a cooldown to grab objects from afar or move around. Loved it!