I really like the idea, althought i would have enjoyed it a bit more if the size change was used more in the puzzles, i would recommend making a menu to change mouse sensitivity it was really hard to play the game without it.
i got almost to the end of the game but then picked up an item in the wrong way and my whole screen got covered :(
I really liked the graphics and the vibe, good job!
Play game
Quit the job : not a tiny task's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #3128 | 3.029 | 3.778 |
Overall | #4458 | 2.584 | 3.222 |
Creativity | #4744 | 2.584 | 3.222 |
Enjoyment | #5264 | 2.138 | 2.667 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
he game takes place in a nightmare designed for the character to approach their surroundings at different scales. Additionally, the game uses the concept of scaling in a narrative way.
Development Time
96 hours
(Optional) Please credit all assets you've used
adobe stock for music and Team Hushkal Studios for skeleton
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