No idea what the official ruling for this is, but I think it's a cool idea!
Cougnition
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A member registered Nov 18, 2021
Recent community posts
Super cute visuals and pleasant audio. I like how the different enemy types work together to make it increasingly difficult to close in on them, and I feel like I have just enough time to maneuver if I'm smart about it.
It would be neat if the triple-type enemies were presented as a sort of mini-boss so you had to kill them to progress. I didn't play for very long but it seems like avoiding them works better atm.