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INEPTA LACERTA's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #70 | 2.190 | 3.375 |
Artistic | #80 | 2.433 | 3.750 |
Gameplay | #85 | 2.109 | 3.250 |
Overall | #89 | 2.076 | 3.200 |
Design | #93 | 1.866 | 2.875 |
Technical | #98 | 1.784 | 2.750 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Great look platformer game. Unfortunately, collider doesn't fit meat very well and the game-over buttons don't work. But in general, I like it and the music too. It looks polished like for a game jam. Well done!
Pretty good, jumping seems a little fast though.
Aww I wanted to continue :( and I want to headbutt those nasty turtles..
Good job anyway!
hahahaha
Thanks for the review!
I'm glad you liked it!
You can follow the project on itch, when the option to upload updates returns, I will upload one that corrects the game over UI error, I will also add the mechanics and levels that were left out.
:)
I really like this, jump mechanics works perfectly (thats most important thing for platformers). Artstyle and music also very relaxing, good job!)
Thanks for the review!
I'm very glad you liked it!
:)
Meat little platformer!
Nice platformer, it is an interesting twist on the Mario style, where instead of power ups you evolve. It's sad that you didn't have time to add more abilities to the lizard. The physics sometimes make the game look a little fast, but with some tweaks it is easily fixed, but for a game jam you did a nice job!
Thanks for the review.
Working on this game was nostalgic, Super Mario world is one of those games that marked my childhood. This type of mechanics is simple, easy to understand and at the same time challenging and fun.
Unfortunately, I had to leave a lot out of the project to finish. It was supposed to be me and two others, so I could add a few more things, but on the first day of the jam, the two had other work and personal commitments, which made them have to leave the team. My work consumes a lot of my day, I had to run and cut a lot. But apart from the third level that lacked more polish, I really liked this little piece of the whole project that was left.
I will continue to update the project, to correct errors and bugs and leave it as I had planned.
Thanks for the feedback on the physics, I'll polish it better.
Pretty good platformer, pity that the continue button doesn't seem to work.
I wonder if there's more abilities to unlock after the wall jump?
thanks for the review.
This error has already been reported to me. As soon as the voting is over I will upload a version with the correction of this error.
Unfortunately because of time, I didn't implement more abilities, but I have some mechanics that I was going to put. I'm still working on this game a little more to add what's left out.
Oooh, great! Looking forward to it after the jam is over!
There are some levels and enemies that I didn't have time to do. I want to implement them too.
Nice art and music but there seems to be a problem when you fall out of the game.
Thanks for the feedback.
Well, when I saw that I couldn't fix it in time, the counter was over. I believe that when it was finalizing to export. I must have accidentally made the gameover node and the in game menu become local on each level, and they didn't receive the completion of the original node (maybe I unlinked the script by mistake too). I'm sorry for that.
:)
If you find more problems send me here, I want to do the Update when the voting ends.