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A member registered Dec 22, 2015 · View creator page →

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(1 edit)

Thank you!
The answer to your question is yes!
PS: we will have an update with 30 new maps soon

(1 edit)

Thanks! Awesome and interesting video! Such videos help us make the game better. We watch how people play and try to make the gameplay more interesting. 

Thank you!
Yes! These interesting landmark are bosses. Each boss will have their own battle mechanics and a small cutscene :)

Thanks for the detailed feedback. We're already working on the Mac version and the addition of new combat music.
Special thanks for the feedback about azerty-keyboard, this is a surprise for us. :)

I assure you there are no viruses there. We have connected Unity analyst, which collects impersonal data about your wins / losses in the game. Perhaps your firewall or antivirus responds to this. You can prohibit sending your data at your discretion. ¯ \ _ (ツ) _ / ¯

It's very cool, dude! Thanks! (๑˃̵ᴗ˂̵)و

Thank you for your kind words, and for your feedback! 

But, the restructuring of the barracks path is part of the gameplay, much like the command of units in the Starcraft. It is hard to remove it so that game remains interesting and challenging. But we are constantly thinking how to make it less intrusive. Ideas that we discuss:

1. Indication of one target for all barracks at once.
2. The button that highlights the inactive barracks.

Yes, our textbook is not very good. Thanks for pointing out our mistakes, we'll fix everything!

Your idea about cursors is already on our Trello! :)

Thanks! Don't forget to come back to continue the game  in the summer!

Original size image from trailer:
Alas, I don't have a clean contour in PNG format, only with white background ¯ \ _ (ツ) _ / ¯

Thanks you!
Perhaps  the mac version will be on release. Or maybe not  ¯\_(ツ)_/¯



—very stylish!

Special gif,  I sometimes send it as a thanks to the cool guys c:
Thanks! Next I plan:

  1. add bot
  2. new elements on the battlefield and other gameplay changed 
  3. make the balance unique for each side
  4. story mode with global map

Stay tuned for more c:

of course! in the next version I will make 32 bit version ٩(•̤̀ᵕ•̤́๑)ᵒᵏ

Thank you for a very useful feedback and very informative video! I will soon fix all the shortcomings.

Thanks for feedback C: alas,  numpad is a necessary measure in order to comfortable play together on one keyboard for now.  
Bot will soon be C: