"Naturally Cat Cloones are bigger than this world" omg you made my day thanks a lot we are so glad you liked the game. Thanks for giving it a chance reading the game page's instruction, otherwise we know the result is a little unclear. Thanks a lot!
ClonedCat
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One of my fav games so far! Not the most complex one but as a whole, the theme is nicely applied, the game is really polished, it feels fantastic, and the ascii art is really cool. It get's too hard kinda fast, at least for me, but that's not necessarily a bad thing. The mouse tool feels a little underpowered compared to the dash. I guess it is meant to be used for closing almost-loops, but being the first tool most of the people (i think) will try to use makes you think "that's all the line i got?" Anyways nice job
hey, what a relaxing game! i think i got perfect score? 75? Also got the "bad ending" the first time xd. I'm really curious about the score system. I actually did a jam game a couple years back with a similar system (drawing instead of flying) and it was a DISASTER and everyone started drawing "bad" things. So how do you do it? is it like a grid? turning number? number of traces ? MACHINE LEARNING? The graphics could be a little more high res but the important part (sky and the smoke dissipating) are nicelly done and i like them. The remote control moving is a really nice detail. Nice work guys, i liked it!
oof this is a hard game ^^' The theme is very cleverly applied here and i love the feeling of going around. I see you have made it kinda difficult to control on purpose and i agree it makes the game feel a lot better! although the camera could be a little more confortable to move around .
Couple of problems: the last part where the kraken attacks you is a little too hard for me ^^' i can't dodge fast enough and heal at the same time... Also sometimes you get stuck on a rock and drains your hp super fast.
But this is a game jam so don't worry, this is a really good entry. This might be the entry i played the most time so that must be good!
this is a big BIG game. it does feel like a minesweeper + balatro haha. I think it's super creative and well executed, so 5 stars for that. Now, i do think that this kind of game might be a little too big for a game jam, because it takes a lots of runs to first see how it works, and then more runs to try different options untill you see how you have to play. The tutorial is nice to have (most jam games do not have one) but it falls kinda short. Actually i really like minesweeper, so i found a problem. The starting click can give you basically 0 information, so the next click can land on a mine which feels kinda unfair. This is "fixable" so don't worry to much, just trying to give usefull feedback ^^
Other than that nice work!
They having voice acting in a jam game is not something usual, nice to see! i got the 8s timing first time. Meanwhile, the "press 8 buttons" where they were all over the place i got stuck for several minutes xd. This is the kind of game i can kinda see it having success if you keep working on it, one of those games with 500 levels haha. Maybe with a little more graphical personality or narrative. The game is easy to pick up and understand, so nice job!
yippie i got to the end! I really like gear puzzles, although and i think the theme applies perfectly. I really like the skeuomorphic/realistic gear box aesthetic! it could be a little more high res tho haha, but i really like it. The game lacks a little feedback, both visual when dragging (not really terrible) and sound. Next time, add a couple sounds here and there, even a couple of clicks can improve the game feeling x1000. Nice work!
Tier: Evil 1761600 points. I think that's preatty good! I love rhythm games and this is in fact the first one i see in this jam haha. The inputs are in sync with the music although got a couple misses where i think i did alright but maybe i'm just bad! (also i know making this kind of inputs is not easy). Art and animation also super high quality. Theme on point. Nice work!
As others have said, i'm more impressed by the fact that you were able to set this up this kind of logical system in so little time. Sadly making a game like this without a tutorial or at least video example might be kinda risky for users not used to programming. Some kind of sound feedback would make it feel a lot nicer, even just some click sounds here and there. Anyways, nice work.
Hey it's really cool seeing more "bold" artstyles. Really cool aesthetic. The game's page background is super cool and high quality, you should release it as a wallpaper(?) The protagonist is super cute ^^. The game design is quite simple but works, and the möbius strip thingy with the 3d map its reaaaaally cool. I am curious tho, what was the (i'm gessing) original-but-removed intended purpose of the "re-stitch" mechanic? Nice work guys ^^.
I see you got the 20, but can you plz help us out? ^^ https://itch.io/jam/brackeys-11/rate/2535261
Will try yours anyways
Already rated yours and gave feedback ^^
i see you reached 20 ratings, mind to help a pal also reach those 20? ^^' https://itch.io/jam/brackeys-11/rate/2535261
Hey, just played yours, really liked it ^^
here's ours if you wanna help reach those 20 ratins : https://itch.io/jam/brackeys-11/rate/2535261
That was cool. Kinda a paint having to download it with a low speed conection but oh well haha. I really like this kind of graphic style and making a whole procedural system for a jam is a lot of work! I have to say that it's kinda hard to control and i've found you can climb the walls using the torches. (but i had fun trying to exploit this haha)















