Art: The art direction here reminds me of so many sci-fi brothels it immediately engages me.
Writing: I feel like I've only seen one other Mothership product breaching this subject, and I gotta give you props not just for going for it, but being respectful while still keeping it aware of how horrific it can get. Really glad you kept consent at the front but still acknowledge that coercion is not impossible.
Game Design: The map & icon design is a lil difficult until I get to the bottom bar where the icons are. The legend could be in a more visible place, but that's just my 2 cents. Otherwise, it's concise and I can still work really well with it.
Theme: While this doesn't utilize myths in the traditional sense, it does give me strong vibes of Circe's island, especially how the guests can be stopped from leaving by pleasure or power. Art imitating life and vice versa as it were.
Layout: The layout here focuses more on information delivery than presenting the vibes of the place described.
Utility: This feels ready to go for either Shore Leave or a module. I would need a couple read throughs, but not a whole lot of work Warden side!
Favorability: I enjoy modules that broach this area of pleasure/vulnerability, and in the past I have seen this area done badly. This is one of the best ones I've seen in a while, and the extras included supplement everything included beautifully.
This is good shit, and I think a worthy inclusion in the Triptech jams!

