Not too Far is a puzzle adventure game, where you should help Luna to find her mother, there are lots of other people in your way that you should use their help for finding her mother.
bSpring
Creator of
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Hi, thanks for playing and actually I think it quite fits the theme, the player lives and moves under the ground, which is out of frame, and because he is hungry, he will come up sometimes to eat, which is in the frame, so I think it really fits the theme in an innovative way (at least in my opinion), and I think all participants are free in their way of thinking and implementing the theme, again thank you!
Hi, here is my game link if you have time for that:
https://bspring.itch.io/lunaa-the-thimble
I played and rated yours too, quite interesting game, great job!
Thanks for playing and giving the feedback, about the bug sorry, other people mentioned that too. I will fix that after the jam, I havent seen the Little Nightmares but now that you mentioned that Im gonna see that, thank you, and thanks for other suggestions, and yeah I think Im gonna expand the game after the jam is over.
Yes, the one you said is good enough too, but really I thought about adding or not adding the generosity amount for the chef and the weaver a lot and thought its better to add some amount by those quests too, and about the getting stuck issue, sorry and thanks for mentioning, I will fix that after the jam is over.
Hi, thanks for playing and the feedback, the generosity meter purpose is only for you to know how generous you are at this stage but in the completed version it will affect other events in the game and even the end of the game depends on this, about the chef and the weaver she is still doing some generous actions mostly for her mother, because I think helping our family is some kind of generosity too and also she is still helping those people too and the only thing she gets in return is some information, its not like shes doing this for money or some other stuff, so I guess its ok to give her some generosity for these actions too, and I dont know if you have noticed but in these two cases the given generosity amount is a bit less than the other ones, because on other ones she is helping to total strangers without knowing them and without any expectations from them, again thank you very much for the feedback, it helps me a lot
Hi, here is the link to my game:
https://bspring.itch.io/lunaa-the-thimble
and by the way, I played your game, really great game, enjoyed it a lot
I did that, my game has a story and I embedded generosity in the story, its about a thimble girl who is searching for her mother and she can talk to some people and solve some puzzles to find the clues, but there are some good opportunities for her to do some generous actions, and she can also choose to not do them, because generosity shouldnt be done by force, you can check that if you like, here is the link:
I added the controls instruction in my game page but I forgot to add the space button functionality that is used for jump and some climbing actions, can I edit my page and only add this or its not allowed? I dont have any tutorial in my game so it may be hard for players to recognize that they can jump and climb stuff in the game
Here is my game page and you can see that the jump functionality is not mentioned in controls section








