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I did that, my game has a story and I embedded generosity in the story, its about a thimble girl who is searching for her mother and she can talk to some people and solve some puzzles to find the clues, but there are some good opportunities for her to do some generous actions, and she can also choose to not do them, because generosity shouldnt be done by force, you can check that if you like, here is the link:

https://bspring.itch.io/luna-the-thimble