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bryqu

13
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A member registered Jan 29, 2017 · View creator page →

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Yeah, it does make a difference, right? Sadly, I am unable to remove these popups from all the situations that require some explanation. But maybe I'll find a way in future iterations :)

Thanks for the good words!

Thanks for that! It really means a lot to me.

Hi - as my hobby project is already in a fairly advanced state, I decided to showcase it on itch. 

"This is The End" is a squad based strategy game - a mix of xcom and darkest dungeon.

I would love to hear your feedback - check out the project page (https://bryqu.itch.io/this-is-the-end). I plan on releasing a tech demo in 2019 - and for now you can follow my devlog, where I'm posting important info about the game development progress.


Thanks for that! I've updated the description then :)

Allright, I just released the final version! Basically just added some more animations, including the death animation - and made sure that the enemy corpses actually stay on the screen! :)


I won't have any more time to work in this on Sunday.

And I am looking forward to trying out all the games that you guys have submitted - looking at the ones already present, there is a lot of nice stuff out there that could be very inspiring and fun!

Cheers!

Days 3-6: you can see the progress here. Basically I'm pretty much done (simply running out out time) - just need to work on the graphics.

And here are the gameplay gifs:


Thanks! Yes, I mean the whole game will only have that combat system  :) There won't be any other level of gameplay, if that is what you're asking about. Anyway, see the entry below for more details.

I like the visuals! Simplistic, but feel so modern. I am also experimenting with two player characters idea, so I am especially interested in what you will be able to accomplish here.

Good luck!

Day 2 progress can be seen here.

And here a gameplay gif:


Cheers!

That is indeed a fine way to find yourself a theme. Looking forward to playing your game!

Hi - I've just posted progress after day 1 of the development. Read more about it here. Basically, the player now controls two characters instead of one.

Also, I've changed the graphics to something self-made.

Take care!


(1 edit)

Hello everyone! I hope you are as excited about the jam as I am!

During the jam I will be working on a remake of another jam-game I created some time ago. I will be posting my updates to my blog site, and will inform you of any updates here as well.

I hope you all have fun during the upcoming seven days, and I am looking forward to seeing some amazing roguelike stuff from you!

Cheers,

bryqu

Thanks for the feedback! And indeed, I believe that the game is a little too difficult. But at least I managed to finally learn how to use Unity :)

Awesome idea for a game. Building a creature from the parts of killed enemies... such approach sure opens up new gameplay concepts!