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kokojojuijb

26
Posts
A member registered 90 days ago

Recent community posts

Hello! I’m a 2D game artist experienced in creating characters environments and items for fast paced bullet hell games. I can deliver clean readable sprites with simple animations like walking designed to stay clear even with heavy on screen action. I’m comfortable collaborating with developers and delivering assets ready for implementation. How many enemy types and arena themes are you planning for the first playable build?

DISCORD: bimplee

MY PAST WORK: https://www.artstation.com/artwork/5WDqJJ

Hello! I’m a 3D artist experienced with Blender based pipelines focusing on character posing lighting and polished final renders for narrative projects. I’m comfortable working with look bibles maintaining visual consistency and producing hero shots and shot list content. I collaborate well in small teams and can take ownership of specific parts of the 3D pipeline long term. Which area do you need the most help with right now character performance, environments/lookdev or lighting and final renders?

DISCORD: bimplee

MY PAST WORK: https://www.artstation.com/i_am_piper5

Hello, I’m a pixel artist experienced in SNES-style retro JRPG visuals without modern spriting techniques. I can match existing art while adding strong character and environment design consistency. I’ve worked on story driven games with sprites NPCs enemies and tile sets. Could you share your current art style references or sprite dimensions to get started?

DISCORD: bimplee

MY PAST WORK: https://www.artstation.com/artwork/GvWA4d

Hello! I’m a pixel artist with experience creating stylized characters enemies, environments and item icons suitable for game pipelines like RTS and roguelikes. My focus is on readable silhouettes consistent pixel density and assets that animate and scale well in engine. I enjoy collaborating early in development and helping shape a project’s visual identity from concept to launch. What pixel resolution and overall tone are you aiming for (gritty, vibrant, or minimal) for the game’s core assets?

DISCORD: bimplee

MY PAST WORK: https://www.artstation.com/artwork/3E2oYg

If this is a paid job post I’d be happy to help you with this work.

Here’s my Discord: bimplee
we can discuss the details there.
You can also review my past work to better understand my experience and quality
My past work: https://www.artstation.com/i_am_piper5

Hi! I saw your post about looking for a Unity developer and thought I’d reach out. I have experience working in Unity on gameplay systems prototyping and core mechanics. I enjoy collaborating with other developers to build and improve projects efficiently.  What kind of Unity project are you currently working on and what help do you need right now?

DISCORD: bimplee

MY PAST WORK: https://github.com/Wenzil/UnityConsole

Hi! I read your post about struggling with combat feel in your Unreal Engine action game inspired by GunZ. I focus on gameplay programming especially input buffering, animation cancel logic and responsive combat systems. I enjoy working on short focused prototypes to solve “feel” problems rather than polishing visuals. Which mechanic would you like to prototype first animation cancel windows, input buffering, or movement combat flow?

DISCORD: bimplee

MY PAST WORK: https://github.com/landelare/ue5coro

Hi! I saw your post about needing a story for a forest-based game and it sounds really interesting. I enjoy writing atmospheric game stories that slowly build mystery and tension. I can help shape the narrative around the 3-day camping idea and tie it closely to gameplay moments. Do you want the story to lean more toward psychological horror or unexplained mystery?

DISCORD: bimplee

MY PAST WORK: https://www.artstation.com/artwork/x3QQlE

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Hi! I came across your RTS project and really like the Command & Conquer style vision. I’m a 3D artist with experience creating game ready assets like units, environments and props for Unity. I focus on optimized models that fit well into gameplay and help improve overall visual polish. Are you currently prioritizing units environments or VFX assets for the next stage of development?

DISCORD: bimplee

MY PAST WORK: https://www.artstation.com/i_am_piper5

Hey! I saw your post about a goofy Christmas horror game and it honestly sounds like a blast. I enjoy writing game stories that balance humor with creepy moments and support gameplay first. I’m comfortable brainstorming room ideas challenges, and shaping the story around them. Do you already have a gameplay style in mind  or would you like to explore ideas together first?

DISCORD: bimplee

MY PAST WORK: https://www.artstation.com/artwork/x3QQlE

Hello! I’m a versatile artist who provides clean and creative visuals for game projects. I can efficiently handle both short term and long-term work. I keep communication clear and am comfortable collaborating through itch.io. Could you tell me what type of art style or project you’re working on?

DISCORD: bimplee

MY PAST WORK: https://www.artstation.com/zenith_official

Hi there! I create polished 2D UI, maps, and environment art, and I can produce your required assets across all four visual styles Fantasy, Hellenic, Arabian/Persian, and Wuxia. I’ve worked on multi style projects before so consistency clean UI elements and detailed maps are my strong points. I can share portfolio samples that match the styles you’re aiming for including progress shots if needed.Which art set would you prefer to begin with first UI/interface or the world/region maps?

DISCORD: bimplee

MY PAST WORK: https://www.artstation.com/artwork/dykRn1

Hello! I create 2D environment art with cel shaded, inked, black shadow styling similar to Absolum and Hades. I can handle hand drawn backgrounds and level layouts that match a metroidvania workflow. I work reliably communicate clearly and can adapt to your inspo board and brief. Could you share whether you prefer a darker moodier palette or a more vibrant cel-shade look for your world?

DISCORD:  Bimplee

MY PAST WORK: https://www.artstation.com/artwork/Ov6x9e

Hi! I can create clean and game-ready 2D character art quickly so you can meet your game jam deadline on the 15th. Since your code and SFX are already complete, I can focus entirely on delivering polished characters in your preferred style. I have experience making fast-turnaround sprites for Unity, perfect for jam projects. Do you want full sprite sheets (idle/walk/attack) or just the main character poses?

DISCORD: Bimplee

MY PAST WORK: https://www.artstation.com/artwork/nJkdbE

Hi there! I create polished 2D pixel-art characters, environments, and UI assets that fit story-driven RPG worlds perfectly. Your tyrant-vs-rebels dual-mode concept is unique, and I can design visuals that clearly separate both factions’ identities. My workflow is clean, organized, and fully tailored to gameplay needs.

Would you like the art style to lean more gritty and dark, or more stylized and retro?

DISCORD: phibiscool88

MY PORTFOLIO: https://www.artstation.com/artwork/x3kz9R

https://www.artstation.com/artwork/4NGb5L

https://www.artstation.com/artwork/3E2oYg

Hi! I create clean and expressive 2D anime-style sprites perfect for visual novels, including mature themes. The detective tone of your project fits well with the cinematic character art I specialize in.

I can design polished, layered sprites with multiple poses and expressions as needed. Which character would you like me to develop first so I can begin accordingly?

DISCORD: phibiscool88

MY PAST WORK: https://www.artstation.com/artwork/XJQXaD

Hi! I create 2D anime and semi-realistic backgrounds, especially quiet, atmospheric interiors that fit emotional visual novels perfectly. I can design your apartment environments with subtle aging, soft lighting, and a grounded, lived-in feel. My workflow is flexible and I work on a clear per-asset basis with consistent VN-ready quality. Before we proceed would you like to share what mood or reference style you prefer for the apartment backgrounds?

DISCORD: phibiscool88

MY PAST WORK: https://www.artstation.com/artwork/989rxQ

Hi! I’m a VN writer and I’d love to help turn your detailed concept into a full engaging 4–5 hour narrative. I’m comfortable working with existing characters and expanding your ideas into a polished script. We can easily collaborate on Discord and shape the story exactly how you envision it. Could you share a bit about the tone or genre you want for the VN so I can align my writing style?

DISCORD: phibiscool88

MY PAST WORK: https://www.artstation.com/artwork/3EQDrv

Hi! I can help you write polished engaging NSFW scripts with strong character voices smooth pacing, and clear scene flow that fit comics, visual novels, and animations. I’ve written adult-focused narratives before and can easily match the tone, style, and direction your team prefers. Your multidisciplinary team sounds solid and I’d love to contribute writing that elevates both your visuals and storytelling. Do you have a preferred writing style more narrative-heavy, dialogue-focused, or short-scene format?

DISCORD:  glitch_punk_00

MY PAST WORK: https://www.artstation.com/artwork/3EQDrv

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¡Hola! Puedo crear pixel art limpio y consistente para tu juego de plataformas, incluyendo personajes, enemigos, conjuntos de mosaicos, elementos y animaciones que se ajusten a un estilo unificado. Ya tienes una mecánica sólida y me encantaría ayudarte a darle a tu juego una identidad visual impecable. He trabajado en entornos y arte de plataformas basados en píxeles, y puedo adaptarme al estilo que buscas. ¿Qué dirección visual imaginas: algo retro moderno de píxeles o un estilo inspirado en un juego específico?

DISCORDIA: glitch_punk_00

MIS TRABAJOS PASADOS: https://www.artstation.com/artwork/98Qmvo

https://www.artstation.com/artwork/GvWA4d

Hi! I can help you develop the full coding side of your 2D first-person Flash-style shooter, including movement, shooting, enemies, hit detection, and level logic. I’m experienced with Unity/Godot and enjoy building clean, responsive gameplay that fits retro and nostalgic styles. Your prototype goals are clear, and I can deliver a solid, playable level quickly with reliable communication.Would you like me to show you a small sample of similar mechanics I’ve built before?

DISCORD:  glitch_punk_00

MY PAST WORK: https://github.com/oaisd-ctc

Hi! I can create polished 2D art, UI, and simple animations for your idle/clicker game fully aligned with your design direction. I specialize in clean readable visuals that fit small-scope projects and enhance player experience. Your V1 scope is clear and I can deliver quickly with consistent communication. I’m also sharing my past work could you let me know whether your game’s overall art style will be more minimal or more stylized?

DISCORD: glitch_punk_00

MY PAST WORK: https://www.artstation.com/artwork/EznKx4

https://www.artstation.com/artwork/P6wkQ8

https://www.artstation.com/artwork/1NOrz