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Hello! I’m a pixel artist with experience creating stylized characters enemies, environments and item icons suitable for game pipelines like RTS and roguelikes. My focus is on readable silhouettes consistent pixel density and assets that animate and scale well in engine. I enjoy collaborating early in development and helping shape a project’s visual identity from concept to launch. What pixel resolution and overall tone are you aiming for (gritty, vibrant, or minimal) for the game’s core assets?

DISCORD: bimplee

MY PAST WORK: https://www.artstation.com/artwork/3E2oYg