Thanks for playing! I wish I would’ve thought of having a bit to compete against but honestly not sure if we would’ve had the time. And yeah the daubers not updating during gameplay was an issue exclusive to HTML and I’m unsure why it happened. And yeah we’ll definitely update some of the settings like the moving background once the jam is over
Bread Rage Games
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thank you so much for playing and thank you for your feedback! I was really hoping to get a tutorial in but we just didn’t have time. But yeah you pretty much got it, just keep going with tickets until you get a bingo. They key to winning is where you place your stickers to get lots of points, and also what sticker combinations you use.
thanks for playing our game and giving us some feedback! It’s best try out different sticker combinations to achieve a higher amount of points. I personally think pride and dinosaurs is a good combo. I wish we would’ve had time to add in a tutorial, I think that would’ve helped with a lot of difficult comments we’ve been getting
This is great for one of your first games and your first game jam. I like the song playing in the background and I like movement of the character, it moved exactly how I would expect. I would have like a different font on the main menu screen as it was a bit hard to read and I would've loved if the difficulty got harder as the game went on. Whether you decide to continue this one and more to it or you make another game, I wish you all the luck and good job!
I like the ideas here and you put the limitation to good use! I like the art of the character and the interactable elements and I can tell that theyre interactable because of how different they are from the background. I do wish the platforming was a bit easier because I kept getting stuck on corners and the physics felt a little off from what I would expect. Other than that, nice job on the game!
Very cute! I liked collecting the shells and putting on new ones. I like that even though its a small game, you implemented two different endings and it kinda makes me wanna go back and get the other one. I would've like the game to be a little bit longer, maybe a bigger map or more parkour (I liked the parkour and exploring my way up there). Otherwise, it was fun!
I like the idea of running around to pick up stuff. I like exploration games like this but I got frustrated when there was a couple thing I couldn't get to and it wasn't clear if I needed an upgrade of some kind to get there, if I was missing something, or it was just a bug. The art is nice and I like the music. I know you over scoped and its an unfinished but I hope you continue to work on it because it has some good protentional
I maxed out every building by day 40 but I hadn't even figured out the error in game, I thought that the error was that buildings would stop production sometimes but then I read the description and I don't think I noticed that at all. The game was fun and I liked that the market made it so you could trade some resources for other resources. I just sat there and waited until I could bricks though as every upgrade took bricks instead of using the previous resource which I think could be expanded upon. Overall nice job though
I had fun playing this, it was very smart, well done, and the graphics were adorable. My only issues were that things continued while a tutorial was popped up and I was too focused on that to read/understand the tutorial. And I couldn't tell if I had an end goal apart from don't sink. Very fun though, and good job!
Yeah my original idea for the theme was the risk was the fight, and if you lose the fight then you don’t get the dinosaur. But that didn’t feel like it fit theme enough and I already had quite a lot of it done and didn’t have to come up with a new idea.
And yes the things that you mentioned I had thought about but couldn’t find good music or couldn’t get it working. Thank you for playing though and thanks for the feedback!
Thank you for playing and I'm really glad you noticed the little things, I was worried about those things not being noticed but it feels nice.
Balancing is really difficult for me so I ended up making it easier because I also figured this a game jam and not many people are gonna wanna grind for a small, short game. Maybe when the jam is over I'll update the game so it feels more difficult. I appreciate the feedback and I will definitely check out your game.







