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Blobhetti

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A member registered 71 days ago · View creator page →

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Recent community posts

The lack of sound and the fact that I could not find my character made it a little difficult to play. Also, the stick figures in the tutorial broke my immersion significantly. Cool idea though.

Reminded me of legend of Zelda. Really cool digital card game.

This was cool, though I couldn't win and lost in only a few seconds every time.

The sounds were nostalgic.

It's a little hard to see what's going on. after fighting the bug in the room with the first disk I got softlocked walking into a wall. great game though

I really like this game. The sound was a little annoying and just randomly played without me being caught. Other than that, great game.

I really like this game. The sound was a little annoying and just randomly played without me being caught. Other than that, great game.

This game is great. I disagree with what you said about the levels being trash. even in the last level with the bug I thought it was great.

Like the game, like the gameplay, like the simplicity of the art. I got it in 12 seconds. The music is great! I would love to see it expanded.

This game is awesome. the animations and art style are great.

This game is awesome. I love the difficulty and the variety. I love how each enemy has different traits making each level so different

Ah. Ok. It's hard to master I see. I like the difficulty

Thanks so much! The ranged units issue has persisted and I plan on fixing it in later versions of the game. By 'exit manually' do you mean exit via pause menu or fully exit the game? The pause menu should have a 'Back to main menu' and 'New game' option in it.

Cool idea. I could not get past level 2 though. how are you supposed to wall jump?

Cool game. Feels a little difficult though.

Thanks so much! What specific parts were hard to read, and was it the font that was the issue, or the size?

Feels like 3d geometry dash. I don't see how it goes with the theme, but cool nonetheless

This is awesome. Fun idea

Is this a mechanics-testing game? It's not 1-Bit and doesn't really follow the theme, but the movement feels cool.

Everything in my brain as a pixel artist says that pixel coherence matters, but it somehow works with this game.

This game looks really cool just from the images.