Blobhetti
Creator of
Recent community posts
the game art style is great. So cute. I really like the idea. Is the anti-cheat thing actually true?
The game itself was fun (mittens was adorable), but I couldn't really grasp the idea. did something cause the boxes to drop? was there like a bar that I wasn't seeing. what determined the upgrades? All in all, cool game. I just need a better understanding of it.
I'm screwed as well then. I did the exact same thing at midnight the day it was due and kind of had to upload a Google drive link. it has been rated by at least one person, so it works at least. If you want people to be able to play your game at all, it's really your only choice. You either forfeit your ability to win, or forfeit your ability for people to play at all, also forfeiting your ability to win. Neither choice is great, but you made a game for others to enjoy or at least play. I can't make a decision for you, but know that you aren't alone.
I was submitting the final touches on the game and made the mistake of deleting the old file before uploading the new file. I did this at about 12:05 (passed the deadline by 5 minutes) and lost the game on itch.io. I am attempting to allow other ways to play, but so far it's not looking so good. if anyone knows a way to link to a zip file that is about 50 Mb so others can download it, that would be great. I really want others to see this game, even if I've basically forfeited my ability to get top 50. Thanks for this oppertunity to make something awesome. I've learned a lot, especially about uploading files before deleting other files. I wish you all the best.
I submitted it just in case it doesn't get completed in time, but I have the video and the game is playable. the only thing I need now is audio.
Watch the video if you feel like it. I want to turn this idea into a full game, maybe with asteroid mining or something. IDK. My little hamster in my brain is running, but with no destination.
Congrats to everyone who is managing to finish their game in time. I am super excited to see what amazing things everyone has created.
I assume (potentially falsely, don't get mad if I am wrong pls) that you are adhd or something. if not, I don't know if this will help, but if you are, here are some tips. First off, create a checklist (in google sheets or something) that changes colors. if you get dopamine from drawing, draw out a checklist. for the google sheets, have anything that is not started red, anything currently being worked on as orange yellow, and anything that is finished as just green. if you draw, draw little flowers or rubber duckies or something but DO NOT COLOR THEM. when you finish something, color in the little thing.
ADHD runs on dopamine, so reward yourself with dopamine. I've heard of people who eat a chocolate chip when they finish something. a reward system is what prevents adhd burnout. I had the same issue earlier (link to chat here) and got some feedback. I wish you the best and can't wait to see what you make. If bad comes to worst, make a game you enjoy and publish it on itch anyway. Making a full game outside of a game jam is probably going to be better than making an unfinished game in one.
I hope my rambling helps some.
I honestly don't know how to fix corrupted files, but I would recommend, now that this has happened to you, whether or not you do end up getting it fixed (best of luck to you my friend), to use this as an opportunity to avoid the same issues in the future. If something happened before corruption, make sure you don't do that thing. If you are using any popular game engine, it probably has some sort of version control, so you can go back to files that existed before corruption. If it was code files, most of them have a history, such as VSCode, so you can go back to previous versions of those. I don't know much about corruption, but I do know that everyone hates it and tries to put safeguards in their softwares to prevent it or revert corruption. I hope you do get it fixed, and I'm excited to see what you end up creating at the final submission.
(P.S. 17 days left!!! I have done nothing!!!!)
I don't know if just linking the game is ok, but since you are working in UE5, it isn't a surprise that you have a large game. I would definitely try to shrink down textures as much as you can (those typically take up a lot of space) and remove anything that you don't use or intend to use in the final game.
You should also wait for Bad Ideas to respond and maybe (if applicable) ask this in discord, if you have an account.

