really solid work on the graphics:)
Bitpro
Creator of
Recent community posts
I didnt have any design in mind and i just came up with as i went so the game became pretty hard, for example originally the drone wasnt supposed to be destructible but i couldnt manage to get the drone to work with actual physics simulation, so i just made it explode if it collided with anything (because colliders dont work without physics lmao)
but glad to hear that you enjoyed it:)
I tried to make it into that sort of genre where the controls are intentionally very bad (for example I Am Bread) , but i guess they kind of fall into a middle ground where they arent absolutely horrible but also not the best:)
i have no clue whats going on with the world ui, ig its one of the screen space elements messing with it, but i didn't spend any time trying to fix it because it somewhat works. Im not sure if the choppiness is actual lag or just something wrong with the camera controls, but I literally spent 0 seconds writing optimized code. I made the game without planning, and I realized 1 hour before submitting that I needed to get the player to talk to the door guy first so I just boxed the player next to the exit and prayed for the best:P


