Nice game, i think you could improve with some models and more colors (Maybe painting the room in one color and the enemies in the opposite.
Keep working on it, nice job!
Criteria | Rank | Score* | Raw Score |
Gameplay | #103 | 1.621 | 1.700 |
Sound | #117 | 1.049 | 1.100 |
Theme | #119 | 1.335 | 1.400 |
Overall | #122 | 1.240 | 1.300 |
Aesthetics | #127 | 0.953 | 1.000 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Nice game, i think you could improve with some models and more colors (Maybe painting the room in one color and the enemies in the opposite.
Keep working on it, nice job!
Simple but very enjoyable. I like how the ammo slowly regenerates. It's an interesting way to handle reloading. I think if there were more enemy types, weapons, and level layouts this could be a really fun game. Like what if there were catwalks that allow you get above enemies or a weapon that's super powerful but has a finite amount of ammo, etc. Thanks for sharing the game.
My best score: 6
Gameplay: 2
There was potential for more, but its cool:) The doors remind me of the binding of isaac for some reason lol
Theme: 1
not escaping
Aesthetics: 1
just rough dev art:p
Sound: 1
No sound:(
It was ok, maybe try a longer game jam next time so you can do more:) I hope you had fun making it!
As others have said it would've been a lot nicer with some sound and art but I liked the concept! Although it felt terrifying in the end being cornered by all the enemies haha
Keep up the good work :D
It's a nice foundation, on the gameplay part it just needs some way to heal. You only need to spend a little more time on it to make it look pretty and it could be a really cool game!
Feel like there's a lot missing here. Maybe a decent first stab at using Unity?
It feels a bit unfinished because of the lack of art or audio, as well as some visual indications, such as taking damage. Also, your canvas isn't scaling properly to the current resolution, so a lot of the game UI is cut off if you aren't playing in fullscreen!
Keep up the good work!
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