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No Escape from Dark's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Developer's Choice | #1 | n/a | n/a |
Theme | #1 | 4.333 | 4.333 |
Overall | #1 | 4.000 | 4.000 |
Aesthetics | #6 | 4.367 | 4.367 |
Sound | #9 | 3.667 | 3.667 |
Gameplay | #12 | 3.633 | 3.633 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Great art and atmosphere. Very well done! I really felt tense in the first few rooms. However, after repeatedly dying from the same ghost camping a door it unfortunately got somewhat frustrating.
One idea you could try: After a ghost hits the player, despawn that ghost, and don't reset to the previous room. This way, you not only avoid the frustrating situation of the player being stuck due to a ghost at a door, but also gives the player more leeway to take risks by sacrificing health to go faster.
Hey thanks for the feedback, this was a very cool idea, and i think i’m gonna develop that after the ratings.
Huge thanks for that :D
Great looking, not my favourite genre of game, but the ambience was tense, and amazing. Visuals were also pretty good
Thanks! i hope you liked to play, its our first jam game, and we tried our max to make a good entry.
super cool game. The art looks great (great use of complementary colours) & the gameplay is engaging. nice work
Thanks for the feedback (Nice eyes for the complementary colors) :)
Super engaging game! The art, gameplay and audio gel together really well to make it an incredible experience.
Thanks for the feedback :)
Well thought out and carefully done. There's a few nice things here that ease the player into the game, like the initial rooms that teach the basics, no instakilling, the clear interactability indicators and key prompts, which I massively appreciate in a game I only have a quck moment for. The game explains itself very well with graphical and sound cues.
Well done, rated highly.
Thanks for the feedback :), now i can be more sure that the indicators are helping the gameplay xD
Super cool game. One small detail is I would like to make player rotation with mouse, while moving with WASD. It could make the game feel better and smoothly. I was skipping heartbeat for some moment when the ghost get close to me haha!
Thanks :), maybe the mouse + WASD could be an improvement for an later version after the jam, for now i think keeps the game a little harder haha
Very cool! I was actually really enjoying this game! My only frustration was that the movement was a bit glitchy on my computer - like it was moving too fast and I was constantly overshooting my targets or running past doors and unable to enter to escape the big scaries.
Overall, I thought it was great. Just needs tighter controls and smoother movement, for me.
Thanks for the feedback :)
damn, very spooky indeed. the art for the monsters and the sound are creepy (in a good way). love the game!
Nice game! I'm not really a fan of horror games, but I liked how this one is not about jump scares and just focus on a fine gameplay.
Thanks for the feedback, i also hate jumpscares xD
Really cool gameplay, well thought out series of gameplay moments at the start to teach the player how stuff works!
The visuals are great, the lighting is very well done and gives off a very nice sense of atmosphere.
In terms of feedback:
As pointed out by other comments, sometimes you die because the monsters keep their previous position. Also it can be a bit hard sometimes to run by the ghosts that fly around since it's difficult to tell where they're going.
It could also work really well if you added a small musical cue for when the tension music ends. It can feel a bit choppy if the music just ends abruptly if, for example, you switch rooms. So maybe adding a small cymbal or some other sound that fits your atmosphere and putting it right as the other music cuts off can add a really big sense of completeness to the soundscape.
It seems that when you get a game over the game gets slowed for your next playthrough. I had to reload the game a bit when I lost!
Great work on this entry, keep it up!
Omg you gave me a really good idea for free, that cymbal thing is genius. Also the slowing time is some bug that i just discovered 10 min before the release so i corrected but maybe is there some edge cases i didn’t covered.
I hope it didn’t remove the joy of playing, thanks for the really good feedback!
Great game! I loved the atmosphere, the art and the music/sound came together beautifully. I would love to be able to use my flashlight to spook the ghost that can kill you tho! Great work
Thanks :)
Very nice game!
The atmosphere and sounds are great, very spooky. Too spooky for me. :D
The artwork and the monsters look so nice!
This game should be on the top rated ones ! I had a blast playing it , i love how intuitive the gameplay is
I hope for that, its my first jam game and i’m already super happy for the amount of commentaries. A lot of super kind people and with very nice feedbacks and ideas.
Thank you a lot for the words!
There is so much great stuff about this game. The fact that you ensured the player added their name was small yet brilliant. The subtle hint to add your name.. perfect. Also how you teach the player how to play the game without actually telling them is also brilliant and easy to follow. The music changing with the bad guys showing up... all of it. This is one of the top tier games of the Jam so far.
Also, submitting the game 5 minutes before the deadline must have felt intense lol i submitted 3 minutes before and was sweating it!
Omg so cool that someone notices this small things that we made in the game :) thank you a lot for the feedback!
It was really intense haha, the worse was that we discover a really bad bug 20 minutes before de deadline so we had to correct and build again the game to publish.
Just for curiosity, the bug was that after dieing the game turned slower forever zzzzz, this was caused by the death animation wich turns the game a little slower and because of the order of function calls the code that turned time back to normal was not being trigger.
wow!!!!!!! Man oh man! I’m you discovered the bug when you did. That would have changed the entire experience!!!!! Great great job.
Nice! Love that you went for a horror-based game. Really fun and unique. The flashlight mechanic is great, and I love the overall aesthetic. I know the game jam required you to implement a leaderboard but I actually think this would be great as a story-based game with lore around the mansion and ghosts. Really nice work!
Hey thanks for the feedback :)
Yeah my initial plan was to have some whole screen drawed 2d animations moments (Like opening the first door and seeing the first monster) to give a little more depth.
Unfortunately i didn’t had the time, but maybe in a post jam version i could improve from that.
Thanks again!
Since monsters stay in position when you leave a room sometimes when you die theres another monster ther so you just die again, otherwise its super cool and fun to explore and find the right path forwards!
Hey thanks for the feedback!
Very nice touch, i think it could be improved in an post jam version of the game :)
Atmospheric, nice sounds and lighting. Doesn't really feel like leaderboard-based game, but overall interesting.
Just a little bit too hard for me :)
Not cool when monster kills you just after entering new room.
Hey, thanks for playing the game and for the feedback. Definitely if i had one hour more to the game i would improve the whole damage/death system to be a little less harsh and frustrating, i hope this didn’t take out your enjoyment :)
That added another level of enjoyment :)
I'd like to see the game ending tho sometime XDD
really good game, very spooky and nice graphics
Hey thanks!
It was our goal to try to made the game as spooky as possible with our time limitations, i am happy to see that our goal was accomplished and that you liked :)
I like the graphics and the gameplay, a horror game but from a 2D perspective, pretty well done!
Thanks for the feedback!
really spooky and atmospheric :)