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Bevan Guest

56
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A member registered May 26, 2020 · View creator page →

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Recent community posts

Would of loved for the game to get much much harder! and maybe some power ups, like different food does different things, maybe you go faster, or your score is doubled  etc

This was so much fun, I was killing it and wished there was more content! 

This was an amazying game! Very atmospheric and pretty! good job team! Love the intro too :)

Thank you for the feedback! We agree with the saving previous comp feature! if we make a full version we will be sure adding that in! 

This was fun! I loved how I could roatate the map and the addition of the creators score. A nice little goal for each level. The only thing missing was some sound effects! good job on the project! 

This was a lot of fun! super creative! I loved how you didnt cap the block limit at 100. Meaning that you can play super efficiently while its easy at the start and then later when its harder, you have plenty of blocks to save your character! Had a good time with this. Nice work! 

The presentation is awesome here! bonus points for adding a score ladder too! nice work!

Glad you enjoyed the game!

Thank you for the kind words! 

I didnt really have like a favourite level. But the way the game introduced the new mechincs and then blended them together was well made. An example would be the level where you had to fast forward and then reset to gain the speed and height to make it over the ledge. That was just really smart!

I saw you played my game so I had to check out yours and im glad I did. I had a blast playing this. What a great take on the theme. As a level designer myself. I loved the levels here, each added something new, having to mix mechincs in order to solve the puzzles was just the best! nice work lads! 

If I could give this game 6/5 stars for presentation I would! one of the most polish looking games I have seen on the jam! well done guys

This was awesome! I loved the expressions of the veggies and dog! Just wish there was more. Also bonus points on having a story. with only 48 hours to make a game. Any story goes a long way. Goodjob guys! you should be proud. 

Loved the art style and the swap mechanic. I got stuck on a few levels because I didnt know the blocks could touch the flag. Overall a very soild game! well done

Wish this game was longer! also nice music! great work

This was a funny idea! Loved the theme, the art style, the references! great work

We made a tower defence game too, so I wanted to check yours out. I had a fun time here. I love the switching the position for the towers! presentation was really nice too. Keep up the good work

Thank you so much for the kind words! glad you had a good time with the game! 

This was a lot of fun! I liked how you started to mix mechanics with each new level. I got stuck on the defeat boss puzzle. Keep up the good work

This is really polished! good job 

Nice work! love the idea

Glad you liked it! Unfortunately we had to remove our fast-foward button due to a last minute bug. Thank you for the kind words!

I beat the game! well done. Very good for a game made in 48hours. I just wish the player moved a tad faster! 5/5!

I got a score of 229K I hope that was worthy! wish the game got even harder. Great enemy types too! well done 

Dude, the fact that you had a story cutscene at the start is super impressive! nice work

Great game! wish there were more levels! 

I played this game becuase it was a similar idea to mine.  I must say, having the units get resourses on the path is a brillient idea! nice work!

Thanks for the comment! We had plan on making a grade system that if you complete a level with spending the least ammount of gold you would be given a higher grade. However due to time constraints we just had to finish the game.

Putting the light down the well is the ending! nice work. It was a university project and I only had 4 weeks so it was a bit rushed towards the end haha. But thanks for playing! 

Hey mate! I have been waiting this whole time to for anyone to stack the boxes to get over the mountain! you are a legend for doing that haha. Did you see the telephone up there ;)? 

As for the solution, did you check behind the lighthouse? you practically have the answer with you! 

Thank for playing! if you have any feedback I would love to hear more! 

Goodjob on the highscore! 

The gun play in this is top notch! kind of wish things got a little harder faster. But other then that it was a really fun experience! good job 

Not bad! it was pretty fun to play. I would suggest in terms of art, to try and keep the pixels the same size. It makes the game visually consisted. Other then that I had a great time playing! nice work

Great work! The sound design and animations on the character and weapons are really well done! The gameplay reminded me of old school resident evil where you can only shoot when standing. Very fun! 

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Hey mate! thank you for the kind words! we are glad you enjoyed the game since we put a lot of effort into it.

This was a lot of fun! great work on the sound design! I also had a combo of six like 4 turns in a row hahaha. Felt good

I had fun with this! nice work. Some sound effects would of been great! 

The thumbnail with the old-school word art really drew me in. But I couldn't run the game in browser :( however I did use the windows build. Really nice work! seeing how it was only made by you and first time unity! good job

I thought this was a super cool game! nice work. Love the 3D models! must of been hard to go 3D in a 48 hours period!