I'll spoil level 23 for you guys. The solution is D-L-D-R-D-R-U-L-D-R-U-L-D-R (be careful not to hit the blinking yellow thing).
(U = Up, R = Right, D = Down, L = Left)
Hello all, I've been working on this game for #LOWREZJAM 2017 and it's finally done.
The Zipper is a difficult, fast-paced puzzle game with a low-res sci-fi theme, made for #LOWREZJAM 2017.
You zip around the inside of a strange technologic world, trying to reach the end as fast as you can. There is no limit on how fast you can go: the speed of your fingers is the only limitation.
The amount of time and moves you take to get to the end is recorded - your goal is to minimize both.
There are 25 levels in the game, which were designed to be able to be finished fast, if you've mastered them. But before that, you'll have to stop and look around carefully where to go next. Randomly pressing buttons is punished by death!
Get the game here:
Enjoy, and let me know what you think!
Thanks! And yeah, you're right, sometimes it gets difficult to design levels for such a small resolution. I tried to avoid creating leaps of faith, where you have to zip to a place you can't see, but that wasn't always possible.
Really interesting and juicy game, the funky soundtrack really fits the aesthetic. Although, as others have pointed out, I often got stuck in levels without any way to reset the level (or having to jump off a ledge).
I love this game's aesthetic and lore, kinda reminds me of Space Station 13. However I found the player a little difficult to control (probably intentional, but still frustrating at times). It's pretty hilarious when you're frantically pressing buttons trying to protect the ship though. Also, it seems the music stops randomly after playing for a while.
This game's real fun, and it looks good as well. I like the wide variety of different items you can find. My only complaint is that items would occasionally spawn inside walls so I couldn't reach them. I would've liked to hear some sound effects as well.
Hi everyone, I've been working on a game for 2 months and I'd like to release it.
The game is called Black Diode and, as the title says, it's an electronic puzzle platformer. Electronic means, in this context, that the puzzles are based on electronic devices inside of a big and intricate machine, full of traps. You take control of a robotic drone stuck inside the machine, solving puzzles until salvation comes.
Get it here: https://bauxite.itch.io/black-diode
Let me know what you think, and enjoy!