Great atmosphere and one of the better feeling 3D camera controls/movement I've seen in the jam so far. Wonderful, surreal level design as well! I enjoyed not quite knowing what would show up next, and you played around nicely with perspective and size.
I got stuck at first in the room after you exit the first area. Didn't realise that walking around the pillar in the middle would give me a new opening to go through when I looked back. But it was a cool effect once I figured it out, so I wouldn't ditch it.
A little more interaction/gameplay beyond walking would've been the cherry on top, but I really love what you put together here. A very well-crafted experience!



