Great visuals and solid execution of your game concept. I loved the transition going from the intro into the game itself.
I felt that the combat could be tweaked a bit. It's really hard because each enemy takes 3 hits, and those 3 hits take a while to perform via the slow stabbing motion. The enemies' collision boxes take up so much room that they are quite hard to get around - especially in a corridor. Outside the corridor, out in the open, there are too many of them to really kill any without being taken out yourself. Needed more gradual enemy waves and an easier way to dodge and evade them.
Otherwise, I do think it's a really polished game and there's a lot that's impressive here, so nice job! A great start for your first jam, you should be proud :)