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ARF Initiative

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A member registered Oct 30, 2018 · View creator page →

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Hey Masticore!

Thanks for the comment, it's great to see your GIF. About the infinite ammo for the gun, remember this is a zombie simulation bootcamp for soldiers, so there's a lot of zombies over there, and sometimes you will need more than guts to kill them all. Especially with the gun ;)

Yeahhhhh exactly! Bullet time is for those moments when everything is crowded of zombies and they are getting closer on your heels and you feel their ghastly breath... then you turn back, press C and enjoy killing them softly ;)

Yes, Sir!

Yeah, kinda! 

Working on it! We'll show you the improvements in the next weeks.

Because we don't know a zombie watching the TV xD xD
Thanks for the feedback, btw! LoL

Don't forget to join us on Discord!

ARF initiative - FallNation - Discord Server

Hey MortyBoi! 

Thanks for the feedback. We really appreciate it. Saving mode is not implemented in Project BlockchainZ, but it will be added in FallNation, the new version of the game, which we are discussing on Discord

Feel free to join us and participate!ARF initiative - FallNation - Discord Server

Thanks a lot for the support, Abele! We enjoyed the video. About the FallNation releasing date, we hope it will be published this summer, but we cannot say a certain day right now. Let's connect in Discord, we usually publish some updates first there!

(1 edit)

Hi Pyrexian! 

Thanks for the video. It's cool to see you playing this interactive tour while we finish FallNation. About the worldmap size, we already made G-108 in order to know your opinions. Perhaps it's something about dimensions, so if we make characters and locations smaller, island size will fit better.

BTW, let's talk about it on the ARF Initiative Discord Server!

ARF initiative - FallNation - Discord Server

Nice gameplay, Abele! Pretty cool video. Don't forget to join the ARF Initiative Discord!

[DevLog 3]: Worldmap Interactive Tour

 

Welcome everybody to a new Devlog about the upcoming video game FallNation. As we told you in our last devlogs FallNation will be available soon. And because we believe devlogs must have more interaction, here it is our G-108 Recon Mission (Worldmap interactive tour).

FallNation is a free-roaming army based RPG, mixing a worldmap-board game with Third Person Shooter battles and Real Time Tactics in a post-apocalyptic world where the survival of the mankind depends on you.    

FallNation - Worldmap Interactive Tour - G-108 Recon Mission

 


We have just launched on itch.io as an interactive tour of the FallNation Worldmap. We do think it’s really important to share our progress with you and so this release will let you taste the Worldmap we have designed.

 

FallNation - Worldmap Interactive Tour - G-108 Recon Mission

 

In this interactive tour you can explore the Worldmap using a LR-IS Drone and if you succeed you will be rewarded with a secret prize for FallNation.

As you may imagine, this interactive tour is just an overview of the Worldmap of Fallnation. Please feel free to give us feedback or any suggestions. We are now working on FallNation.

 

 

Pdt.: Be careful with natives: they might be hostiles.

Pdt. 2: Don’t forget to join us on the ARF initiative Discord Server!

 

ARF initiative - FallNation - Discord Server 

Enjoy, agents!

 

Welcome agents,

Once you have finished the G-108 Recon Mission, and even sent the results through Discord, you are allowed to join new missions. To do so, click on the link bellow and apply by e-mail to the Agent's Newsletter, which will eventually send you new missions to fulfill.

ARF Initiative - Newsletter

Best of luck, agents.


It is required to use the Hazard Level Guide to fulfill the Checklist attached in the LR-Drone Model IS.


Communications are operational through Discord. Click in the image bellow to join the ARF Initiative and give your own reports.

ARF Initiative - Discord Server

Welcome agents.

This is the Security Office. Here you will find the Bulletin Board and you can discuss about G-108 location and how the LR-Drone Model IS works.

Any doubt about the Recon Mission,  just ask. We will be glad to give you an answer as soon as possible.

Yeah! Now we can see it. Pretty cool video, Talamann!

Stay alert to our Discord server, big news and updates are coming.

Hey Talaman!

It's pretty cool seeing that you have made a video of our Project BlockchainZ :)

BTW, we can't open the link, if you could please send it again, that would be awesome.

Don't forget to join us on Discord!


(2 edits)

DEVLOG 2: REGIONAL EVALUATION


-- DEV NOTES --

Hello everybody,

Welcome to FallNation, a video game by ARF Initiative. This is Devlog N.2: Worldmap. Today we will talk about the Worldmap module, the basic movement you will do around the island and what you will find on it. Here you will see the location file, a document that will appear in the game to let you know the emplacement where action happens. Besides, you will see the Island Map and a few screens taken by a LR-Drone. Aligned with the story, at this moment we call this island Gamma 108, an undisclosed location, nearby the USA coasts. Gamma 108 represents a very big worldmap with many places to discover, including cities, settlements, military check-points and many other things. We designed this worldmap to enrich the gameplay experience. You will be able to move across G-108 and deal with the different factions and events in order to complete the mission. 

-- END OF DEV NOTES --


Welcome agent,

The firsts days following the Fall Nation protocol activation, several Explorations LR-Drones model IS were launched into different locations to find the best candidate to implement the FallNation protocol. After the CAT-5 EOWE (End Of The World Event) the only few feasible places are focused on islands poorly communicated with a well established infrastructure and mid-low population. One of the candidates is the island code name G-108. Right now the drones are exploring it. 

You agents must check  whether G-108 is the best candidate to execute the FN-Protocol. In order to do it, we strongly encourage you to fulfill the following report cautiously by following the instructions.  Remember this task is extremely important. G-108 can be selected, and if approved, then the field agents will be deployed.


                                                                                                  FallNation - ARF Initiative - Worldmap


Regional Evaluation

                                                           FallNation - ARF Initiative - Regional Evaluation - Worldmap

Location Transcription

G-108 first Evaluation

Location is classified. G-108 might be a strategic place for the government in order to apply the protocols. G-108 is not far away from the mainland and seems to have a heavy maritime traffic. There are more than ten cities in the island. Those cities are crowded of population. Infrastructures are very solids and road system connects every city among them. It would be necessary to take special efforts with settlements, because of their proximity to the roads. They are shorter of population than cities, but their civilians could play a special rol for the future. Bridges may offer special links with population, and also connect locations through the rivers. Taking the control of them would be a strong strategic point.

Further Information

Agents could manage their resources in the cities and settlements, including explorating, trading, dealing and applying the force needed to control every single location. Checkpoints could be strategic points to guarantee the mission. Taking control of the closest locations may be necessary for the strategy. Storages nearby the cities could be locations where agents might keep food, resources, special ammo, weapons and many other things. Some of them might be hidden.


Your mission in the Worldmap.

FallNation - ARF Initiative - Worldmap

-- DEV NOTES --

Fulfilling your mission might be very simple to say but it won't be that easy to complete: you must ensure the survival of the humans and manage the hostile hazards. Hostiles can be human or not. The infection is spreading everywhere and you must use your resources with intelligence. Everything matters, you will be allowed to deal with people in the cities and settlements, and also fight the hostiles that hamper your goals. Obviously, among other things there will be an interesting inventory for your management, factions interactions, RPG system... but we'll talk about it in future devlogs.  (what about unicorns? xD).

Depending on your combats or your choices you will have one adventure or another and you would be closer to achieve your objectives. Or not.

Find allies, you will need them to survive. There will be diplomacy, you can create alliances with other factions or fight them.  Also you can train civilians for the battle or reclute mercenaries.

Like you ground on the island in a ship, there will be others. Be wary of those ships that not belong to the ARF Initiative. Not everybody will come in peace. 

-- END DEV NOTES --

Due to the nature of a CAT-5 EOWE federal agents must fulfill the checklist bellow to complete the Regional Evaluation  for the FallNation Protocol:

                                     FallNation - ARF Initiative - Worldmap - Checklist

      FallNation - ARF Initiative - Worldmap - Hazard Level

                                      FallNation - ARF initiative - Worldmap - Locations

Locations Transcription

  • Cities: Cities are the nurturing core of the island. Strong strategic points to make some trades with the population and rest in the barracks. Markets in the cities are a very useful places to buy weapons, shields and many other resources at disposal. There are places to find new missions, trade prisones and let your soldiers rest for a while.
  • Settlements: Settlements are where the civilians might survive. Federal agents can find them friendly or hostile. It will be the agent's responsibility to manage every situation the best way possible. Diplomacy and trading may be important for the mission.
  • Checkpoints: Checkpoints are near the roads and they could offer supplies to continue the mission. Approximate with caution, it could be controlled by hostiles. The more check-points the agents control, the more resources they will secure.
  • Storages: If there's something that could kill enemies faster, they might be hidden in a storage. It could be a very special type of ammo prepared to kill enemies faster than usual. Some resources are very difficult to achieve but extraordinary powerful to accomplish the mission.
  • Boats: Boats are arriving to the coast and it could be a huge danger for the mission. It is highly recommended to deal with them, so it might be good to design a good strategy to protect the island from the incoming hostiles.
  • Bunkers: It is common to find Military Bases and also there might be some military points. Those military points use to have secret bunkers for emergency situations. It could be a priority to find those bunkers in order to establish a security perimeter around it.

                                        FallNation - ARF Initiative - Worldmap - CAT5

                                        FallNation - ARF Initiative - Worldmap - CAT5 2

Communications

This is not exactly a peace mission. The final candidate might might have hazards. Agents must get prepared to possibly suffer the brutality of the hostiles. But the hostiles are not the only one problem. The candidate island might be short of food, probably nobody is taking care of them and the most ruthless episodes in the human nature may come to light. Agents must be wary of the hazards.

FallNation - ARF initiative - worldmap


Join ARF Initiative in Discord. Further information will be disclosed there first: https://discord.gg/PPAed7Z

                                       FallNation - ARF Initiative - Discord

Nice to see you playing, TUD!

Yo have become a really cool captain, indeed ;)

Don't forget to join our Discord Server, FallNation protocol is already activated and we need soldiers to fight.

ARF - Discord

(2 edits)

DEVLOG 1: FALLNATION PROTOCOL IS ACTIVATED

Dear agents,

FallNation protocol is activated. Read the situation reports bellow.

FallNation is a RPG Adventure in a post-apocalyptic world where survival of humanity depends on the battlefield. Death infection is everywhere. World is crowded of good damn soldiers, but it is the leadership what makes the real difference between a horrible defeat and the glory victory. That’s why you will not only have the Third Person Shooter view, but also the Tactical View to command your troops in a Real Time Strategyagainst all the menaces, including the living ones and the death others.

FallNation is the last resort government applies when Nation is already fallen and there’s no way back. As a Federal Agent, you will have access to secret facilities and emergency resources in a complete Worldmap with army management. Besides, there will be missions you must complete around the Worldmap. One advice: be wary of the events that are about to come. You have to be capable to manage every situation on your own behalf.

Fall-Nation-Situation-Report-Forums-Game

 


After releasing Project BlockchainZ and recently analyzed its results, this new protocol becomes operational in June. Keep in contact in our Discord Server.

News and updates are coming.

ARF-Initiative-Discord-Link-Small-Size.p

Hey there!

It's been a long time since our last update. But no worries, we are now here to present you the new steps we are taking. Big changes are coming. Just because Project BlockchainZ connected too many people and it's getting bigger and bigger, we started to work in a new prototype, also known as V2. This prototype is the logical evolution of Project BlockchainZ and, after a long time thinking about its design, its naming and many other aspects of this new game, we finally decided to call it FallNation

At this point, we understood our Discord Server needed a big change to be aligned to the whole storywe are constructing behind theses video games. And that's why we've just changed our name. From now, you will find us on Discord by the name of the ARF Initiative.

ARF Initiative - Discord Link About the ARF Initiative

ARF Initiative includes not only Project BlockchainZ and FallNation, but also the full scope game, which is based in these two prototypes.

We believe the best way to reach the goal (ARF video game) is by giving you some prototypes and so we all together can experience the gameplay and obtain a very useful feedback. That's why Project BlockchainZ and FallNation exists.

ARF Initiative - Infography

Project BlockchainZ is a military program simulation government created to prepare soldiers in case of a big threat.

FallNation is the emergency protocol government activates when the Nation has fallen. The main purpose is to ensure the survival of the people and the complete management of the hazard.

ARF is based in a shattered world far in the future, full of dangers, collapsed by a horrible menace (can´t say much more right now). As you might see, logo is under construction. ARF is the full scope game and formed by Project BlockchainZ and Fallnation. ARF is coming soon.

Big things are coming. This is the beginning of everything. Hope you now understand where are we going to and how happy we feel to share this video game with all of you.

If you want to know more about our video game, including every project, do not doubt. Join our Discord Server!

ARF Initiative - Discord Link

Thanks a lot for the support, guys!

Hey there!

It's been a long time since our last update. But no worries, we are now here to present you the new steps we are taking. Big changes are coming. Just because Project BlockchainZ connected too many people and it's getting bigger and bigger, we started to work in a new prototype, also known as V2. This prototype is the logical evolution of Project BlockchainZ and, after a long time thinking about its design, its naming and many other aspects of this new game, we finally decided to call it FallNation

At this point, we understood our Discord Server needed a big change to be aligned to the whole story we are constructing behind theses video games. And that's why we've just changed our name. From now, you will find us on Discord by the name of the ARF Initiative.

About the ARF Initiative

ARF Initiative includes not only Project BlockchainZ and FallNation, but also the full scope game, which is based in these two prototypes.

We believe the best way to reach the goal (ARF video game) is by giving you some prototypes and so we all together can experience the gameplay and obtain a very useful feedback. That's why Project BlockchainZ and FallNation exists.

ARF Initiative - Infography


Project BlockchainZ is a military program simulation government created to prepare soldiers in case of a big threat.

FallNation is the emergency protocol government activates when the Nation has fallen. The main purpose is to ensure the survival of the people and the complete management of the hazard.

ARF is based in a shattered world far in the future, full of dangers, collapsed by a horrible menace (can´t say much more right now). As you might see, logo is under construction. ARF is the full scope game and formed by Project BlockchainZ and Fallnation. ARF is coming soon.

Big things are coming. This is the beginning of everything. Hope you now understand where are we going to and how happy we feel to share this video game with all of you.

If you want to know more about our video game, including every project, do not doubt. Join our Discord Server!

ARF Initiative - Discord Link

Thanks a lot for the support, guys!

Hi there, Konturo!

Nice to know the bug. We gonna check it as soon as possible and fix it. Don't forget to join us on Discord and feel free to participate in our discussion about the future of the prototype. Feedback and suggests are welcome!

Project BlockchainZ  - Discord

[BzPatch 3]: Has anyone said Patch?

Hey there!

It's nice to see you again. How was everything going on? We are so glad to show you our new fresh Patch1.0.3b is ready to be downloaded for all of you, avid zombie killers, courageous trigger-happy soldiers. This Patch is full of improvements, notes about bugs solutions and a few surprises just to drive you crazy like a zombie holding a brain.

                                                                      

Are you ready to find out the latest features and improvements for Project BlockchainZ? Shut up and dance with zombies!

                                                                Project Blockchainz

About Project BlockchainZ Patch 1.0.3b

Just because we know how important is the feeling of being a zombie, we have reworked the Reactions, so these noisy hungry creatures will react better to  different situations. It means the undead will not only find the best way to rush over you, but also throw to the floor and feed your body once they kill you. And you will be the bloody witness who presence this pretty carnage, whether you have set the highest quality options or the lowest, thanks to the new performance mode in the options menu which is intended for low systems (Will reduce the number of enemies, but they will be a bit harder)s we have included, with only pressing one single button in settings. But please, do not worry about the zombie attack, because right now your soldiers will shoot them with no doubts. Unlucky, raiders will do the same to you, too. Say thank you to the improvements!

                                                                Project Blockchainz

Don't forget to run away from the enemies, if they are destroying your defenses. Just run like a gazelle would do, trying to scape from the clawns of the lion. But remember that stamina last only so long for a single run, and after that, you will run slower, of course. But not the zombies. So, take a cold head to recover the breath and so stamina in order to think your next step.

We have balanced difficulty level, as many people asked us, and now Commander level is activated, or what people get used to calling the crazy level. Because you are all allowed to kill zombies, whatever the experience you have. And talking about the difficulty range, we have a new feature for you, guys. We believe there is a chance to include a new weapon, something to kill enemies far away from them. Say hello to the sniper riffle, our new pretty toy which gives you the opportunity to kill your targets, no matter how far they are. Just by pressing the middle and right buttons mouse , you will aim your enemy. Do not hesitate: just shoot! It's free!

                                                                Project Blockchainz

Now you will have normal speed in bullet time, take advantage!

Time is important , lets the soldiers auto resolve the battle!

We know sometimes the smallest battles are a bit annoying. They aren't funny, because of these we include the auto resolve option. 

Project BlockChainz - Autoresolve

But careful! your soldiers without your expertise will have much more casualties. Take that in account and let them fight for you sometimes.

Project BlockChainz - Autoresolve - Victory

What happens with the technology research system?

Yeah, we know. It's been a little bit hard to understand how it works. Many questions about how to increase the initial amount, or how to upgrade the technologies for a better use. We've been working on it, so now you will see technology researchment dashboard more suitable and clearer. Besides, we have improved the Battle Mode Hud, in order to give a better feedback when the player wants to build a technology. 

We want you to build things easier, and we truly thing now it's gonna happen. But, if you have any further questions or any suggestion, please give us feedback right here and join us on Discord. We are so open to discuss about it. What makes the player enjoy the game, becomes important to us.

Project Blockchainz

                                                                Project Blockchainz

About further development

We are making great strides with the gameplay storyline. Now you can read the whole story of The Soldier Book in our Discord. Besides, you will see a few concept arts about the city environment we are developing and also the factions we are trying to include. Remember graphics are still not set, but we have something special working in progress: right now it is called V2, but it wil be our next step in the prototype evolution. This V2 will contain new graphics, a lot of new features, huge improvements in the worldmap, with new events and situations to play with, and of course a few story behind. This story will be a small step in the massive challenge we are facing: an amazing story that blows your mind and freaks you out like a spark in your brain.

We will share every single step of V2, the next prototype for Project BlockchainZ. So, go for Discord, V2 will worth it!

                                                                                         Project Blockchainz - v2

Patch 1.0.3b Notes:

  • Quality optimizations for low pc systems.
  • SFX improvements while winning or being defeated.
  • Huge optimization in Start Menu.
  • New auto resolve mode, that will avoid your some annoying battles.
  • AI improvement for soldiers and raiders: now they don't stand for some time looking at the enemy withouth shooting.
  • AI improvement for zombies: they find better ways to go over you, and also throw to the floor to eat you when they kill you.
  • Stamina improvement: you run slower when stamina has been spent.
  • Bullet time improvement: now player and bullets act in regular speed while everything goes slower.
  • New crazy level mode: Commander
  • New weapon: sniper riffle with telescopic sight.
  • Fixed some bugs related to battle mode.
  • Big optimization on building feature with new iconography for a better user experience.
  • Fixed some bugs related to Bz Ammo amount. 
  • Hotfix 1.0.3b_h1 notes:
    • Fixed bug  with zombie tombs health bar. Now they appear again.
    • Soldiers spawn in the correct places.
    • Fixed bug that freeze some gameplay screens.
    • New key button for aiming with sniper: say hi to V key button.
    • Added performance mode explanation in settings. 
    • Footsteps SFX improvements.
    • Reduced sniper rifle damage.
    • Increased shotgun damage.
    • Fixed bug about changing weapon animation. 
    • Reduced changing weapon time.

We really want you to enjoy these new improvements. By the way, if you find any bug, please tell us right here or through Discord:

Project Blockchainz - Discord

Thanks a lot for all the support, soldiers. It's great to know you are enjoying this prototype. Don't forget to follow us for further news. V2 is coming very, really very soon. Long gameplay life to project BlockchainZ!

Hi banna,

thanks for the comment. Unfortunatelly, we are no developing our game for Chromebook. It's not in our priority list. Hope you can enjoy this prototype in PC or Mac!

Yeah, it sucks! Imagine a horde of more than 1000 zombies, Like this:


Crazy, right? We gotta opmitize this bunch of zombies or no one system will be enough brave to defeat them.

Thanks for the feedback, by the way. We really appreciate it!

Don't forget to join us on Discord!

Something like mines deployer, or explosive barrels? We already have them ;) 

(1 edit)

Hey Failjack! Thanks for the video, we really appreciate it. Are you enjoying our prototype? We are now developing the new version of Project BlockchainZ, code name V2. And we are discussing about it on Discord. Feel free to join us and participate ;)
Also, you cans show your video and your soldier progress there. People are really interested in!

Project BlockchainZ - Discord

Hi markarols!

Thanks a lot for the comment, we really appreciate it :D

Yeah, YouTube Mark's video took us by surprise, and it was awesome!

Hope you enjoy the prototype and don't forget to join us on Discord. We are discussing there about the new version of this prototype. 

Project Blockchainz - Discord

And how old is it? Maybe we could see you in our Discord Server, couldn't we? ! :)

I think game needs a bit more than that to be a full game. Let's say now it's a very nice prototype with lot of potential :)

BTW, thanks for joining our Discord Server. Let's talk about V2!

Thanks a lot for the feedback, svr!

If you wanna know how the development continues, let's join us on our Discord Server!

Project Blockchainz - Discord

Hi there!

We totally understand you, Benny. On the one hand you can fight against 200 zombies in the same battle. On the other hand, your system's got killed. It's like the ying-yang, but with zombies xD


Now, seriously, we are discussing about it and this is something we wanna improve, 'cause not everyone has a powerful system to support the prototype -imagine how could be with the final graphics and better AI, for example-.

We gotta thank you for the feedback, it's really useful and really appreciate it. Just because of that, you are so invited to participate in our Discord Server. We are now discussing with users about the next step to take, called V2 -version 2-.

Project BlockchainZ - Discord

Hey there!

Thanks for the feedbacl, smm1094. We really appreciate it. We gonna fix that bug as soon as we can. And hope you enjoy this prototype. Don't forget to follow us on Discord, where we gonna discuss about the new version of the game, called temporary as V2.

Hi there, Srediskrad!

First of all, let us thank you for the feedback, really useful for the team, indeed. You mentioned the difficulty level, and we understand you about the amount of zombies in just the first instruction battle (tutorial battle, in fact). That's because we really want you to feel desperate and frustated with the zombie menace. After lots of tests, we though just a few zombies don't represent a serious threat for the player. And you have to admit it's really impressive when you face more than 200 zombies. And it gets funnier when the hordes of zombies are bigger, like 700 of them. 

BTW, that's what we do when 800 zombies are rushing over us:


This feature in the game, the survival one, against these hordes of zombies, is one of the mechanics we wanted to test in the prototype, but gotta say there will be more types of battles in the new version. At this moment, we just call it "V2", because it is believed that Project BlockchainZ name does not represent the spirit of the game we wanna develop. And by the way, it's not the best game name in the world, is it?

Just to point it, this new version, this Version 2 will not only have a new name, but also new graphics to enrich the gameplay and make it more interesting, and so new mechanics around the worldmap, because we believe there is a very funny part of the game if we develop the management in there. 

Right now we are going to discuss about V2 in our Discord server, and it will be really good if you participate, 'cause your feedback is awesome for the team and the community too.

Thanks a lot for the comment, we really appreciate it!

Project Blockchainz - Discord

Hi Captain Crunched!

Thanks for downloading the video game. Getting into it is very easy. You just need to click twice the "Z" icon which name is Project BlockchainZ.


Just in case, what kind of computer do you have?

If you have any questions, we are at your disposal on Discord. Feel free to join us!

Thank you! Hope you enjoy playing the prototype! :D

Thanks for the video! We really appreciate it.  As you can see, Project BlockchainZ is a concept game, just a prototype. We are now working hard on the graphics and the final game design. By now, we have some concept arts like these two:


Project BlockchainZ - Faction Concept Art


Once again, thanks a lot for the video, it really helps us a lot. Really nice channel! 

Hi Bonham!

First of all, thanks a lot for the feedback, it is really impressive how deep you've just played our prototype, and that's really cool, indeed. As you have said, this is the very first prototype of a concept game, so there are several bugs we must keep an eye on them, weapons e.g.

Are you playing the game in Windows or macOS? 'Cause depending on the computer you are currently playing it, graphics will render better. BTW, we gotta look at the switching weapon, in order to make it more suitable.  Besides, about the AI manipulation, you are right. At this moment not only our soldiers need to play smarter, but also the raiders must be a better opponents, and it all will get better once we start manipulating AI.  Sooner, they will react much more cooler ;-)

Do not worry for the technology shopping. Right now, you can manage your troops in the bunker, and also buy some technologies over there. Besides you can power up your own building elements and give more health to your alarm baits and barricades, more damage to your barrels and mines. In the future, new technologies will come (we are thinking on drones and turrets, that's something we are discussing on our Discord server, feel free to join us and participate), and you will be capable to buy them in new places around the worldmap.

Are you talking about a MMO option? That would be awesome! But it needs a huge massive population to be interested in the game to create this mode. Imagine now just 20 people playing, acting as soldiers, captains, raiders, everybody fighting not only against the zombie menace (still thinking of the zombie concept, maybe some kind of mutant creature) but also among each others. Because we wanna level up the RPG elements and so the player will experience a better character's progression.

We hope to upload a new patch next week, with some improvements, bugs fixed and maybe a surprise that we expect you like a lot!

Once again, thanks a lot for the feedback. I let you right here a couple of concept arts of the video game. These concepts will give you some vision about the future graphics we are working on.


Don't forget to join us on Discord!