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aplawill

21
Posts
A member registered Dec 13, 2023

Creator of

Recent community posts

I loved the images added to the game. I found more things on the sets than the first time I played. I think the writing for the "actor" was very creepy and made me feel kind of scared the whole playthrough. The eerie feeling was superb. The only critique I had was how I felt like some of the items I grabbed didn't give me the chance to stop the actor. I had the heavy gun, but I didn't get the option to throw it. ( I got killed lol ) Great work. 

The new ending I got was so cool. I liked that I was able to study the cryptids myself. I think that gave me a feeling of personal agency. Like, why wouldn't I try to do research on these guys? They are way too important to just hand over mindlessly for some money. Especially since I could become way MORE rich by studying them myself. The only critique I have is the heavy text wall in the beginning. The rest was more concise imo. I think breaking the information up would be really helpful. Great job guys  <3

I really enjoyed the changes to the beginning that you made from the first submission. The way the light talks to you in the beginning is more immersive and grounded me in the space. I would have liked to have seen something else to represent the light until it reveals it's true form to you. I think the reveal would have been more impactful if we thought it was something else and then, BAM, "Here is my true form." ( Love all the text color btw. )

I loved the title screen; it was really cool. The waiver that I couldn’t possibly read in time was a hilarious start. I thought the newspaper design was amazing. The jokes were funny. My first run went super smoothly, and I got some cash for my efforts. My second run ran into quite a few errors in code. I thought going into the game was clever to add the bit about going to the same place again, flaming the writers. Other than the code errors, the concept is great, and the game was hilarious. 

Cool title screen. I loved the CSS Elements. Especially when entering and leaving the train I enjoyed getting to know my character through the story. I was a short man. I liked how organic learning about the player character was. I really enjoyed the chance to change your horrible impulses. I started with Lust and ended making real connections instead of being a creep. I feel like each storylet contributed as a valuable part of my journey. I really liked the Conductor. He seemed really chill. 

The tension in the game had my heart pounding. I loved the images inserted. Great visual. aids to the story. There seems to be an issue with the code for the piano storylet. I had my hands smashed in it and couldn’t free, but then suddenly, I was back on the stage. The fist playthrough, I survived. The second I didn’t. ☹ Pretty cool narrative. 

What an immersive game. I enjoyed the background images and the banter between Moxxy and Jericho. They complimented each other well. The ending I got was a fitting one. I would have liked different text colors because I was getting pretty confused. That could just be me though. 

This game is so cute. I picked every choice I think Maggie would have made. I loved the narrative and dialogue. I don't have any critiques because the game ran great for me and the story was immersive. The colors were great too. Wonderful job woof.

I think this game has a lot of potential. Unfortunately, there seem to be some coding issues. I got three endings on 1 passage. One of the passages just ends with a blank screen. I enjoyed the banter between the two AI's. I felt like this could be a real problem in our future. Especially with people making romantic type partners from AI already. I liked the dialogue that you have with the AI. 

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This game was so fun. I was stressed trying to pick the right cups. I think the NPC's were great too. I liked the old guy. He was pretty funny. I think the two NPC's played well off of each other. I loved the way the text is presented and the coding is impressive because I have no idea how to go about doing this kind of game. Well done. The only issue I had was a syntax error after I won the game. Said the data type was "incorrect. I would have liked to see more than the black screen though. A color change or picture of a tavern would be cool. 

This game gives me the feeling that I need to keep playing. Both NPC's are compelling in their own ways. The Hunger itself being compelling as I wonder where it come from, what darkness brought this creature to the world. The Light, the voice of reason? It's a mystery. Kinda feel like the Light is responsible based on some of it's dialogue. The moral choices gave me pause. Made me feel bad about some of my choices. I would have liked to see some more color in the black background while text is displayed. That could have made it more creepy. 

I must be the worst alien ever. I got caught at every turn and slapped with a game over lol. I loved the detail of the game. I could clearly see each location in my imagination. The writing was funny too. I liked trying to fool people with little to no skill at all and getting caught. I didn't reach the end because of my non existent skills. There was a section that had two areas side by side instead of beneath the other. I didn't even notice it was a area I could visit. I would have liked to make it to the end but I am not good with puzzle games. Good job.  :)

I loved the tension in this game. It's well written and I think learning about what happened through flashbacks is a really great idea. The dialogue options and the interrogator was great. I liked having an array of things to say.  The only issue I found was that I had no idea what I was doing. I see the suspicion meter changing based on my decisions but I have no idea if having more numbers is good or bad. Besides that it was a fun experience. Good job.  :)

I love the plot. The pictures of the Cryptids were a welcome surprise. The pace of the game didn't make me feel bored. I failed catching all 3 of the Cryptids. I like how you can restart if that happens. I think the systems were well done. I enjoyed picking what to do when finding the Cryptids. I am trying to think of something critical to say and I can't think of anything. It was a fun experience with no bugs. Great job.