fun till I got stuck. On what level? You know, the one with the name "". Not the one with the name "", the other one.
Alan Robinson, Developer
Creator of
Recent community posts
I think this is a really fun game. The mechanic of only being able to push keys when you're already holding a key is both weird and produces pretty cool puzzle variations. Whatever; video games are not real life. I did take off one star however because I feel like the color choices at the beginning are almost designed to hide the mechanic of indicating key holding by that single colored pixel. For that reason I almost skipped the entire game because I couldn't figure out why things were happening and the first indoor room seemed impossible.
Somehow I got here by clicking through a puzzle jam I didn't look very carefully obviously oops sorry about the inappropriate comment. There absolutely is a screen where it asks you to type but I'm guessing that typing was not what I was supposed to do and it was just flavor text in any case it did not appear to respond to any keys at that point. Perhaps the act of trying to type on the keyboard broke the engine.
Ah I see . I had imagined it was something closer to reading order which explains why I never got what I expected at least half the time . One could imagine doing some sort of very minimal animation which would make this surface every single time with only a minimal delay. Of course the minimal delay might get annoying overtime . And now that I'm thinking about it I'm not really sure how it would animate it anyway because reading order would fight you on that exactly half the time .
There's a lot to like here. The humor is spot on. I love the mixture of regular RPG and office style tropes. There's plenty to do and a real sense of progression. At the same time for a game that was submitted to a puzzle jam it feels like it's more of a fetch quest than a real puzzle game. A little bit more logic stuff would have been nice. Unfortunately I got soft locked on the screen where I was supposed to type something. When I reset the game since it was only thing left that I could do I lost all my progress and seeing as how the world is fairly large and there's a lot of talking to do that was definitely game over/rage quit.
That does get harder to explain as I distinctly remember my first family computer being a 386, tho before that my mom let me play around with a zenith 8088(?) portable she would bring home from work on occasion. It even had a color display, very fancy for the time. Every shade of blue and white you could ever want*, enough to make you forget it couldn't do any other color (or black).
*roughly 4 total
I never did a FPS but the art style to https://lostwords.itch.io/scream is remarkably similar to parts of my only steam game , https://store.steampowered.com/app/3177810/Alien_Video_Game_Scientist/
I punted on doing a proper in game tutorial because of time. my own darn fault, but I'm curious, is this a jam where edits are locked as soon as the jam is over or are we allowed to keep on uploading after? I've seen it done both ways. given ratings period is often when the real bugs come out I strongly prefer the option to allow uploads tho I can of course see the counter argument for locking everything in place, too.






