Mind is an interesting take on the idea of what it would actually be like to search for mines, more like the real-world version of Minesweeper than the puzzle game itself. Ironically, that means the gameplay ends up being almost nothing like Minesweeper, which gives it a distinct identity.
I enjoyed wandering around and locating mines to blow up, and there’s something satisfying about the core loop. That said, I found my interest tapering off after about five minutes. It feels like there’s a solid foundation here, but I think it could use a bit more variety or progression to make longer play sessions feel more engaging. As it stands, it’s a neat concept with potential.