I was a bit stuck at first until I realized I needed to tap on the ground that's the detail that really needs to be explained to the tutorial. Once I got that it was straightforward and fun. I did feel like the head hitting level was a bit to unpredictable. That's when I decided to stop; I prefer being able to reason out what I'm trying to achieve over blind experimentation. If there had been a level skip I definitely would have tried it to see what interesting stuff came later.