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This is an interesting take on Minesweeper. It’s clearly not just the traditional game with a new theme or coat of paint. There are new dynamics and mechanics here.

That said, from a logical perspective, I found myself wondering how much those new mechanics actually change the underlying problem-solving. Would a veteran Minesweeper player immediately feel at home here and be able to rely on the same skills? My impression is that the answer might be yes.  However there is that whole thing about the bonfires that I could not figure out why I would want to use . Explaining that better might be the key to explaining what is truly novel here.

I do appreciate the tutorial at the beginning. It explains the basic mechanics well. But if there are more meaningful differences that make this variant unique, I don’t think they’re surfaced early enough to help the player understand what really sets it apart from the many other Minesweeper-inspired games out there.