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Aivaxela

19
Posts
2
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A member registered Jan 14, 2017 · View creator page →

Creator of

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good foundation started here, definitely feel like it needs more depth to keep it engaging after the first 30 seconds or so. music was cool!

thank you very much!

really neat concept! I like the idea of being able to choose the next room. if you take the game further, it would be cool to see some info on the next room so you can kinda plan out the dungeon, and maybe make them more or less expensive based on what the room is

awesome idea for the theme! I definitely think this could be taken further and become a very interested full game if you ever expanded on it. loved the art too!

thank you very much!

Thank you!

Thanks for playing! Yeah there were some more SFX and visual queues that I didn’t get to implement. 

Beat the game in about 15 seconds lol! would be cool to see some more levels, nice little concept here

great entry! loved the music and the game felt very complete. nice job!

fun concept, wish it had a few more levels!

I think this game has a lot of potential, but it feels very unfinished. Levels 1 and 2 are both not able to be completed due to the character getting stuck, and I wasn't sure what to do at the boss battle. Also during the boss battle you have control over the character so I felt like that kinda defeated the "roles reversed" theme. The music was kinda a bop tho lol

interesting take on the theme, and challenging, but fun, mechanics.

nice little game! definitely a unique idea on the theme. loved the art and physics

Awesome take on the theme!! This one was a lot of fun with a simple idea. 

not many word games on here, nice simple little brain-teaser!

awesome game!! definitely the most unique I have seen so far. I like that you watch the "player" put another quarter in when they run out of lives. And the hero AI was really well done, it felt like a human was actually controlling it. well done!!

love the art style! I found the game very easy, even your fellow ghosties would just kill pacman without me needing to do anything lol, but I understand that improving the pacman AI can be tough. still had a bit of fun though!

I think this game has a lot of potential, pretty fluid controls overall. The rate at which the slower enemies spawned became overwhelming on every playthrough I had, and I didn't ever feel like I was "ahead". something that could be easily tuned I'm sure! still a nice little game with fun graphics

very fun game and the controls felt very fluid and natural!