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A member registered Jan 06, 2019 · View creator page →

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Loved it the first time, loved it now! Being a BIG H.P. Lovecraft fan I caught all the references, even the ram on the baby's door! I'll be keeping a close eye on this one!

Gonna say it, hate clowns with a passion, and this was fairly unsettling...

I delayed uploading my playthrough, seeing as it was a very personal moment just after recording. I very much so liked it, it hit me really hard.

Part of me was really hoping you would really get to play it! The stream was really rushed, especially after that doll game! Your jumps really got me laughing so uncontrollably a lot! I really appreciate it, brother!

Getting the fine details of combat set up today! Hopefully by next week we will have a small showcase!

Legends of Commenrealm is an adventure RPG peoject set in the fantasy world of Commenrealm. With rich and growing lore, Artisan Skills to aid in your adventures, Monsters of all shapes and sizes, and Dungeons to scour for fame and fortune, Legends of Commenrealm is set to be a grand adventure! 

Alongside our regular pages, we will be posting regular updates here as well and will be considering suggestions for how to improve as well as what sort of content in game you would like to see! 

So visit the game page here:

Take a gander, maybe follow if you would be so kind, and keep up to date! 

Got a suggestion? That's what this thread is for! Tell us what you think!

Talk about all in one! I'm not only a retro junkie, but I am a massive HP Lovecraft fan, with a Shadow over Innsmouth being one of my top 3 Lovecraft tales. Rather difficult, especially the ending, but was oodles of fun!

Always glad to see another dev appreciate the effort put in! I am also glad you addressed the urgency of the message at the end. The hope is that those who are struggling who see these resources and see the urgency of Youtubers and streamers who discuss, even if briefly, the message of it all will make use of the resources, a way of showing that if they needed a sign to not hurt themselves then this was it. I am working on another short horror project as we speak, so hopefully that one will get you a bit more than this one 😉

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Thank you for giving it a play! I can see it REALLY got to you! A little secret, I used a few Grudge themes because, growing up, since I saw the movie in theaters at 13, the Grudge scared the crap out of me and was what I gave to represent the darkness of my own mental health, a creeping madness I could never really escape. So I anthropomorphized my own mental health struggles into something that really did terrify me. Nowadays I have rewatched the movie a dozen times and love it. I'm working on another project that I hope gets you just as bad!

Thank you for giving MEDICATED a playthrough! I'm glad I nailed the unsettling and unpredictable atmosphere! Ironically, you are one of the few that noticed the shadow moving past the door! Not many people caught that 🤣 I also thank you for making it a point to show that first slide in the ending scene showing more statistics. It wasn't until after I saw a few playthroughs that I realized not everyone reads as fast as I can 😅 With that said, I thank you for making it a point to do that and made the resources openly available, the more people who can see that, the more people who need help can access it and hopefully get the help they need.

Thank you for giving it a play! I see the mannequin really did get you! No one expected it! I'm glad a good amount of the scares had an effect! I also want to thank you for hanging on at the end to urge your viewers to make use of the resources provided at the end. In the end, that was a goal of this project, to bring awareness to the topic and give people some much needed resources to help those suffering from mental illness, and I thank you for helping to further that at the end of the video. I have a new project in the works that will hopefully give a good few more scares 😉

Thank you for giving it a play! I can see some of the scares really got to you 😂😂😂 I'm glad it was able to get you! I'm working on another project, so hopefully this new one will be just as spooky 😉

Would you believe me if I told you that I LITERALLY just watched your video before you posted??? Given, I don't speak traditional Chinese, but I did pick up a few times you used English lol. I do appreciate you giving it a go, and I am glad you got spooked a few times! I am working on setting up some type of resource page, or finding one like it, where people can go to access mental health resources in their country if that is something a given country has, so the resources wont be strictly US in that sense. With that in mind, thank you again for playing! I'm glad you enjoyed it!

Thank you for giving it a go! I could tell based on camera movement that you took a lot of the scares in stride! I applaud you for that! I based a lot of those scares on some nightmare themes I have had before, so looks like you would survive, to some degree, in that environment! Hopefully my next 3 week project will make you jump a few times!

Thank you for giving it a play! Admittedly, my German could use some brushing up on, so I had to rely on google translate to fully understand your commentary properly as picking up only a few words here and there wouldn't do it justice. Thank you for ensuring the resources, even if they are not native to your country. I am working on setting up a resource page, or finding one, where people can go to access mental health resources in their country, assuming those resources are available in their given country. Regardless, I thank you for playing and I'm glad you were able to see the underlying message in it all, seeing you at the end really displayed, to me, your humanity and understanding of it. Thank you again for giving it a go! It means a lot!

Thank you very much for giving MEDICATED a play! Im glad to see a few if the scares got you! I was honestly especially proud of one of the rooms where it says "I see you," and Im honestly pleased it had an effect. Thank you as well for making it a point to express the importance of the mental health resources at the end. So long as at least one person benefits from it, then this project was not in vain ☺️

You need to be close to the door and press E, if you are using the mouse button then you are using the wrong input. That one is for picking up things :)

Thenk you for playing! I can tell some of the scares got you based on camera movement. I'm glad you enjoyed it!

Thank you very much for playing! I'm glad you got a few good spooks out of it 😉 Also, thank you for putting the suicide prevention information in your video description. S long as at least one person sees it, then it served its purpose.

Thank you for playing! Atmosphere is just as important as the scares in any game, so to nail down the vibe is a fantastic thing to hear. Im glad you enjoyed it!

Thank you for giving it a play! Mental Illness is a sensative topic and one that is hard to portray in an interactive medium like games without losing the theme to people who don't understand it. Im sorry for your wife having to struggle with it. It is a very trying life being knee deep in the muck of the mind for any length of time.

You certainly will! Im already in the design stages of a new project!

It was fairly deep, even if it was short. If anything, it was sort of a macabre retelling of my own experience in mental wards. Thank you for giving it a play!

No, dont apologize for the talk you had at the end. This is one of the stigmas I wanted to try and break with this project, even if just a little bit. You showed you understood it better than the average person, and I thank you for sharing your understanding of Mental Health. I enjoyed your reactions, I waited for some parts just to get a good laugh. Im glad you enjoyed it!

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Thank you for playing! Im glad you enjoyed it! Thank you for putting the mental health resources in your description as well, that will help anyone who needs it 

Glad to give another of your projects a try! My only critique is the textures on some bits seem really wonky and REALLY messed with my eyes 😬 Overall, very well done and I anticipate the final result!

Really well done for a retro style project! I am a sucker for classics and this had the 90's playstation vibes. I loved it!

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Very unsettling! Im hella claustrophobic, so this really ate at me! Very well done with the retro look! Im a sucker for classic retro vibes!

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Loving the lack of ability to see the environment, and I really mean that. A real horror environment in my opinion focuses on cutting your senses off from you, making you TRULY helpless, I thoroughly enjoyed it!

This was very retro style, and I am an absolute sucker for that style! Very well done and spooky for something so short. Very well done!

Certainly had the spook factor! Very unique and unsettling! 

Certainly had the spookiness and creepy vibes! well done!

Ill be 100% honest, this had to be the most obnoxious indie horror game I have ever poked around with. It does have a good jumpscare, its just really goofy 🤣🤣🤣