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As the title states, if you are experiencing any issues, please report them here!

Step one: first ensure that you are using the most recent version of the demo.

Step two: if it is a download issue, please make sure you have a steady internet connection. Wonky connections appear to be the leading cause of download issues...

Step three: post below with the details (issue, what platform you're using, etc.) and please give us a day or two to respond. :)

Thanks in advance, dears! ♥

Created a new topic The Queen's Crown FAQ!

Hey, all! I'm a little sad to lose all of the wonderful and lovely comments I've received on this game over the last year, but I figured a community function would be more useful for players, that way we don't end up having to answer the same questions over and over. (It's such a shame we can't have both!) Also, it might be more efficient or something?... I dunno.

Anywho, here are a few frequently asked questions:

Q: Aaaaaah! When will the full game be released?

A: We're still shooting for December 2017. We shall keep this updated as we go!

Q: Is this going to be a commercial project? If so, how much will it cost?

A: It IS going to be a commercial project. As much as I'd love to give it away for free, if I want to keep making games, I'll have to be paid for my time as well as that of my fellow contributors. ^^' Artists/writers/programmers gotta eat... And when it is released, it will probably be priced at around $20. Definitely no more than that.

Q: How many romance paths will be in the finished game?

A: There will be 4-and-a-half... The main four love interests are all male, but the fourth option was voted on by fans. Desmond won by a landslide, but there were a fair few GxG voters and in the interest of offering those players SOMETHING, there will be a mini-route (more of an extended flirtation than a full-fledged romance) with Lliria the Bardess. She may be pursued if the MC shows no favor toward any of the male suitors.

Q: What platforms will the finished game be available on?

A: The game should be available on Windows, Mac, and Linux for sure... Possibly android as well, if we can swing it. It will be sold here on itch.io, and also on Steam.

Q: Where can I follow development progress?

A: I'm MOST active on the lemma soft community and on my kickstarter page, which I try to keep updated every two weeks. We also have the usual forms of social media, however: twitter, tumblr, and facebook. You're welcome to follow us on any or all of these!

LOL. Sorry about that! We'll do our best to have the game out around Xmas time. I'm sure there will be plenty of games to play in the meantime to keep the withdrawal at bay! ^^

Ah, thank you for letting me know... I'm still not sure what could be going wrong with this, but I'll be putting up the separate game files for Windows, Mac, and Linux within the next day or two... Hopefully that should help. Just re-download the Mac-only file in a few days and let me know if it still doesn't work. :/

You're very sweet. ♥ Thank YOU for giving the demo a shot and taking the time to leave a comment. ^^ We hope you enjoy the finished game just as much!

I'm not 100% sure since I'm not the programmer, but I believe the full game will be in a .zip file also, yes. On steam, I'm sure it will be packaged the way they package their games over there.

Unfortunately, while I'd love to offer the full game for free, I'll have to charge for my - and my programmer's - time if I want to make a career out of this. :( In light of the fact that many fans are younger or have financial difficulties, however, I may offer some free copies of the game in giveaways or contests in the future.

The term "skirla" - roughly translated - means "Radiant One." This is how Tawarian people address their queens. If you're curious about the language and the other phrases Noah uses in the game, this might interest you! Thanks for your comments!

XD That's some high praise! Thanks so much and I hope the rest of the game is just as much fun for you!

Thank you! ♥

"Note: only the demo is playable at the moment. Full Game to be released tentatively around December, 2017! Look for it here and on Steam!" ^^ Haha, I think that should answer your questions... The price will be around $20, maybe a little less. :)

"Note: only the demo is playable at the moment. Full Game to be released tentatively around December, 2017! Look for it here and on Steam!" ^^

Haha, thanks for the comment!

Haha... I won't lie, Potouto's work with the GUI is pretty top-notch! We're very glad we got a chance to work with them. Thank you so much for taking the time to comment and appreciate our efforts... It really means the world to our team. T-T We can't wait to share the finished game with everyone!

♥ Thanks for the comment!!

Ah, thanks so much! To answer your questions:

1- Poor Des does not appear in the demo... I wanted to include him, but there was just no way to introduce him organically in the main story. He appears almost RIGHT after the demo ends though, so in the full game, his romance route won't be much shorter than the others'. :)

2- Yup! 2 CGs in the demo. One for Teiran and one for Noah. It definitely irks my sense of fairness, since I like to keep things even between the love interests, but I wanted to include CGs just for the most important/impactful scenes in each route... Emry's more romantic/impactful moments come a little later than the others.

Hahaha... Now that I'm thinking about it, that's probably a good order to do the romance routes... Noah first, followed by either Teiran or Emry, and then Desmond last. You'll probably get the maximum impact of the story that way, yup.

Super happy that you took the time to play through the demo again and leave a comment (while you're sick, even! Being sick on Valentine's is the worst, omg!)... I'll send Noah over to tuck you in tonight! Hope you feel better soon!

(Edited 1 time)

*EDIT* More than likely, it's your internet connection. Iffy internet and big files don't seem to mesh well together. If you are still having trouble, go ahead and message me privately on facebook, twitter, or tumblr (listed in order of how active I am on them), and I can send you a copy of the game file directly! Sorry for the trouble!

No worries! It's a legitimate concern, and it's one of the areas of the game that could use the most improvement, so I just like to assure players that I'm aware of it... and let them know that I'll take it into account moving forward. ^^

Your comments are appreciated, m'dear!

(Edited 1 time)

Thanks so much for taking the time to leave a comment! I'll be sure to pass your compliments along to our composer, the fabulous Noyemi K! As far as the character creation screen goes, we kept the options limited for two reasons: to keep our realistic aesthetic (no crazy blue/pink/orange hair colors here, haha) and also to make a little less work for our colorist, who is re-coloring some CGs 20+ times to account for every possible variation that you could choose. Next time we include this feature, I will definitely extend our production schedule to allow more time to develop it and give players more options...

Thanks again and we're very glad you enjoyed the demo!

We're not on the itch app (it requires some crazy new program that I'd have to learn how to use and the thought makes me sweat...) so maybe that's why it said that. The file listed above here on the itch.io website should have macOS compatibility. I hate to offer such a simple suggestion, but are you sure you tried to open the right file after you downloaded and extracted? I don't own a mac, so I may be wrong on this, but I believe that if you look inside the Queen's Crown.app subfolder, the file in there should open it for you.

If you're sure you've done everything right and it still won't open, please let me know and I'll badger my programmer for a solution right away!

Ah, let me look into it. It may be a compression issue on my end, but if not, I'll see if I can get the programmer to send me the files in separate .zips.

Thanks for letting me know!

(Edited 1 time)

Haha, no worries. The game WILL be available on this platform as well as Steam when it's released, so you can just buy it here, if you like. As for the endings...


There will be an ending where you can give up your crown... Whether or not you'd WANT to, is the question... ;)

(Edited 1 time)

Ah, sadly, Korin is not romanceable by the MC. He respects her, but he is way too intimidated by her status to pursue her romantically... Even someone like Jeisa is a bit out of his league, tbh, and he's keenly aware of this fact. As far as other romance options go, there will be a fourth love interest (Desmond, the Stable-master!), and a.... short flirtation with Lliria for anyone inclined that way. :)

Thank you for you compliments about the MC's characterization! I tried to keep her somewhat believable as a someone who had to grow up learning the subtleties of court life, while still giving the player options to roleplay.

And as far as Bianka goes: well, she did hide herself away for the weeks leading up to your first encounter with her... And despite her efforts, some people DID realize she was pregnant. When Phedre is introduced at the beginning of the game, she flat-out states that there are rumors MC's brother left her with child. The Queen-Regent dismisses them, but that could easily be her putting her head in the sand...

Haha... Thanks once again for the comments! Glad you enjoyed the demo!

Ah, that's really nice of you to say! Honestly, I'm a little self-conscious about that opening scene (I was worried it might come across as too melodramatic, haha!) so I'm really flattered that you enjoyed it!

As far as Bianka goes, I wanted to go a slightly different route with the conflict surrounding her. A problem I've found with a lot of female antagonists in games is that they tend to have either very petty or very vague motivations. They tend to feel flatter than their male counterparts and I really wanted Bianka to have an understandable REASON for what she did. It may have been misguided and wrong, but her actions came from a place of love... At least, I think so. I'm glad you found her a sympathetic character as the whole theme of the conflict is "sometimes you have nothing but terrible choices in front of you, and you still have to choose."

On the wooing side of things, I'm glad you enjoyed the political chat with Noah! There will be more of that later on his route as - out of all the love interests - Noah's romance is the one most tied up in politics.

Haha, well if you think about it, it makes sense for most of the females around you in the game to feel intelligent and empowered because they are, indeed, the most powerful and influential women in the realm. ;) I hope to show more layers and flaws with all my characters over time, so hopefully they remain strong and interesting, while keeping realistic. Thanks so much for the kind words and I hope you enjoy the full game upon its release!

Hm... I don't have the app myself and I'm not sure if games from the main website are ported there automatically, but I imagine the answer is "no" if it's saying the demo is unavailable... I'll look further into that issue, but for now - if you can - access the game through the itch webpage instead: https://agashi.itch.io/queens-crown You can download the demo from here.

Sorry for the inconvenience! Please let me know if this solution doesn't work for you!

Welp, gave it a play and I must say that I was pleasantly surprised! The writing quality is wonderfully well-paced and evocative - sometimes I'd get so caught up in the story that I'd forget to look at the sprites, haha... I caught one typo near the beginning of the story. I forgot which line it was exactly, but it switches perspectives from first person to second person, I believe.

The characters are all well-rounded and interesting. They all had their flaws, but were each likable in their own ways. I adored Luke's route, as he is exactly my favorite kind of bishounen: moody, serious, and intellectual. I also enjoyed how Aaron falls naturally into the spunky best friend role during Luke's route, which is how I prefer him. Aaron's character was a bit too immature for me to take seriously as a potential love interest, but that boils down purely to personal taste. I couldn't quite make it past the party scene with him, as I felt awkwardly like I was trying to wingwoman my little brother, lol.

I enjoyed all the different role-playing options, and I managed to get both of Luke's endings... I appreciated the central conflict in his story quite a bit and thought it was really a very mature and interesting spin on the traditional soulmate plot.

Finally, the art style is pleasantly breezy and the GUI (potouto, you're amazing!) is very cute. Everything, including the music, fits the tone of the game very well and enhances the story.

Thanks so much for sharing this wonderful story for free! ♥ Cheers!

Thank you! The demo covers less than 1/4 of the final game, so yes, there is quite a bit of story left to tell. :) The full game will be released December 2017.

(Edited 1 time)

Hello~! And welcome to itch.io! I'm ecstatic to hear from a Teiran fan, haha... especially one who will let me gush about him (my poor, neglected, red-headed stepchild...) for a while.

I'm unfortunately not familiar with that series you mentioned, but I did google the guy's picture. I think his manga counterpart might be even more attractive than Teiran, honestly. The name Agashi and Akashi being similar is a strange coincidence, but I got my pen name from the Korean word meaning, "young lady" or "young miss", haha... No need to apologize for comparing the characters either! Now that I see them both, I can definitely understand why you saw a resemblance.

I think your faith in Teiran will probably be rewarded, provided I can write everything about his romance the way I've planned. His route is - I feel - the most rewarding in terms of character development. He grows the most, and your relationship with him goes through a few changes throughout the game, unfolding in what I hope is an organic, natural way. The demo doesn't show him at his best, but there's a reason why he is actually the favorite character of almost everyone behind-the-scenes who has read the outlines and knows what I have planned for each romance. I'm hoping that he'll be something of a dark horse when the full game comes out and players finally get to judge the game as a whole.

Thank you very much for the comments! To answer your last question about tumblr, I'm not really as active there as I wish I was... A better place to catch updates is either the Kickstarter page, or the lemma soft forums thread.

(Edited 1 time)

Not entirely sure yet, but it should be somewhere in the neighborhood of $20. Definitely no more than that. :)

Ah, thank you for the kind words! It's really gratifying to hear that you enjoyed the dialogue choices and writing style! I know where you're coming from when you say that this concept has been done poorly before... I've played some VNs that have disappointed me in that respect and others that have delighted me! I think if the game is going for a more light-hearted or whimsical tone, it's fine. :)

I'm super happy to hear that the characters resonated with you, as well. Noah seems to be the favorite by far! Hahaha... As for Bianka, I'm glad that you mentioned her. I identified with her pretty strongly when I wrote her, so I think she wound up coming across surprisingly sympathetic (I'm always shocked at how many players say they like her). Some of it depends on dialogue choice, of course, which leads into the second part of your comment...

Whether or not you see Bianka again is up to you. :) Make certain choices and it's pretty likely you haven't heard the last of her, but keep in mind that Bianka is a savvy politician; unless she believes she has a clear advantage, she won't show her cards. For the treason accusation, there will not be an early Bad End, but poor follow-through choices can possibly lead you to some down the line. Most kingdoms aren't felled by a single bad decision, and bad rulers sometimes reign a looooong time before someone or something topples them (I think we can take GoT as an example!) so I've tried not to have many "Bad Ends" of the one-bad-choice-and-you're-screwed variety.

Haha, sorry about the really long response! TL:DR - Glad you enjoyed the game! Thank you! ;)

Definitely! There should also be versions for mac and linux as well. :)

Ah, it's no trouble! I just wish I had better news: the finished game is shooting for a release date of December 2017. I know that's a bit of a long ways off, sorry. :(

Thank you very much for the kind words and I hope you enjoy the final product!


*Putty puddles unite!* This response is unforgivably late, mostly because I didn't really know where to start and I really wanted to do such an in-depth and thoughtful review justice! I'll just say...

Thank you.

This comment. This comment is everything I've tried to deserve.

I'm so, so, SO happy that you liked the characters so much. There's still quite a few layers to peel back with them; a lot to learn about their motivations and feelings toward the MC... I really, really hope that the end result lives up to your lofty praise! Thanks once again.

Belated response incoming!

I'm really flattered that the game managed to win you over despite only being a demo! The fact that you find the character believable and her responses satisfying is really wonderful to hear, as those are the two things I work hardest at conveying. Thank you so much for the kind words and I hope that the finished game meets all of your expectations! :D

Thank you so much and sorry about the late response! The final version of the game should be released around December of 2017... That's a bit of a long ways off, but I hope the finished product will be worth the wait!

That's the nicest thing I've heard all day, haha.

Ah, I'm flattered! Thanks so much for the kind words, and I pray that the finished product doesn't disappoint!

Ahaha... I have to admit that I've run into the same issues with visual novels that I've played in the past as well... Offering varied, meaningful choices is something that I try to incorporate wherever I can. It's very important to me, so it's always wonderful to hear when players think I succeed. :)

Thanks so much for the support and I hope the full release meets your high expectations! :D

Yay! First comment! :3 I had no idea you were so far along in development already!

What you have so far looks amazing, especially the BGs and sprites. Out of the three main bachelors, I find Arya the most intriguing at the moment, since I love quirky weirdos and he's kind of thin, which I always find super attractive for some reason. Haha... Also, his mask is pretty cool. He's got a Phantom of the Opera kind of mystique to him...

Anyway, good luck with development and I hope everything goes smoothly! I'll be cheering you on, my dear!

First off, thank you so much! I hope you enjoy the rest of the game! Korin is a real cutie, isn't he? Haha... I thought about making him a romance option, but he really is too intimidated by the MC's position and power to be attracted to her. He respects her, definitely, but even Jeisa is a bit out of his league, to be honest, and he's very aware of that.

That being said, we got funded for a 4th romance option on Kickstarter (Desmond the Stablemaster), and he will (hopefully!) fulfill the adorable woobie niche, haha... Thanks again!

Thank you so much for the kind words! I'm really glad you enjoyed the game! As far as the "freebies" go, I'm planning on selling the artbooks, walkthrough guides, and maybe some of the other rewards at a later time, when the full game is released. Not sure about the details and prices yet, though!

Hahaha... Feel free to follow us on facebook, twitter or tumblr if you want more updates and announcements. Thanks again! ♥

Hey there! I don't know about the "truly" thing. I was thinking about it more from a Game of Thrones/Dragon Age mindset when I wrote it, and I think it's just a medieval way of speaking.

We will definitely be selling some of the Kickstarter rewards - like the walkthrough guide and the Artbook - later on after the game is released. I'm not sure about pricing and other details yet, but it's something I'm planning on, for sure!