You're welcome! Sorry for misunderstanding and going overboard with the explanation, haha! xD
I hope you don't mind, but I edited the title of this thread to indicate spoilers...
LOL I play games the same exact way! To the point where I try to predict which romances I'll like the best (in games with more than one) and "save" those for last. xD
I really appreciate you taking the time to play all the way through each route and give us your thoughts! I'll be the first to admit that the non-romance/non-friendship end was something of a casualty to the time restraints of Nanoreno, so I'm glad to hear it was satisfying to you, even if it wasn't great. ^^' Thank goodness the other two routes left you with a good impression of the game!
Thank you very much for the feedback!
Unfortunately there is not. :( This is my reasoning (sorry in advance for the wall of text):
Although she wasn't acting out of malice, Bianka DID commit a serious crime against the crown, and to let her off scot-free would have been political suicide. Even if the truth somehow managed to get around about why she did what she did, (which wouldn't be likely considering gossip, rumor-mongering, and the general climate of people always suspecting their government of lying to them) it would make the monarchy look too forgiving, weak and unstable. This can be especially dangerous during or right after a war.
If it had solely been up to the MC, I might have allowed for an option to pardon her completely (for better or worse), but MC's mother is still technically the Queen-Regent until her daughter is crowned. She's not particularly politically savvy, but even she knows she can't pronounce Bianka as anything other than guilty, despite the circumstances. It's only with her permission that MC gets a say in the sentencing at all.
All of that being said, certain options do deal with her more gently than others... and who knows? Under some circumstances, you WILL see her again, and when you do, it may or may not be possible to mend bridges... It all depends. ^^
o.O Ah, don't say such things!! Lol, thank you for the kind words and yes, I might have liked to make the game longer, but then we would have had to answer a lot of awkward questions:
Haha, I decided pretty early on that I wanted the players to be able to imagine the answers to all of those questions on their own. I hope the element of unknown will keep people thinking about this little game of mine longer. ;) Thanks so much for leaving a comment!
Ah, thank you for taking the time to play and leave such a detailed review~! It occurs to me that I probably should have made a designated "review" thread for this purpose before now... ^^' but anywho...
I'm really glad you enjoyed the writing, the choices, and the art! As far as the stats - or "attributes" - go, they'll come into play more and more as the game goes on. They factor into different situations that may crop up occasionally, depending on your choices:
Hope that answers your questions regarding the attributes system! Finally, to address your concern with the bug - this was actually just an example of me cutting corners. ^^' I thought I was pretty careful in that one to avoid calling the children 'orphans' in the actual dialogue that follows after that choice (that way it could apply to either option), but if it slipped in there by mistake, I'll definitely fix it in the full version of the game!
Thank you once again and I hope you enjoy the final product when it's done!
Ah, that's really great! I'm glad you enjoyed the game enough to get all the different endings! ^^
AND THANK YOU SO MUCH for mentioning the events surrounding his malfunctions. I tried really hard to keep those things consistent and recurrent without shoving them down the players' throats. xD I wasn't sure how successful I was at striking a balance with it, so I'm super excited and relieved to hear that it worked for you, at least, hahaha...
Haha, I'm really glad to hear you enjoyed it! Android love is a huge guilty pleasure of mine and I was happy to explore it here... The idea that humanity might have to be redefined if AI ever becomes advanced enough has always been super fascinating to me after seeing movies like Ex Machina, Prometheus, and Blade Runner, so I'm happy I got to share that with everyone. :)
Thanks for leaving a comment! ~ ♥
Hello! I'm actually the writer of This, My Soul and I'm really appreciative that you took the time to play through this whole Nanoreno project of ours! :) Er, while I certainly wish you had enjoyed it more than you seem to have, I can definitely see why it wasn't to your taste.
Part of it might possibly have been because you got locked into the non-romance path pretty early on, and I think it's the friendship and romance paths that have been the most popular? I admit I put a little less polish and effort into that route than the others, as most of the potential players seemed like they would be more interested in the romance... but that's my own fault and yours is still a totally valid way of playing through the game. A little less emotionally fulfilling, though, as you could see... :/
The other two paths (particularly the romance route) also contain more information regarding Silas himself and WHY he is the way he is. Again, this is a bit unfulfilling for players only interested in the non-romance route, but I pretty much figured that anyone playing that path would be uninterested in getting to know Silas and figuring out what his mysteries were. He is, as Angel kept helpfully pointing out, a robot, lol.
I still really enjoyed your stream though! I was pretty embarrassed at times, but it made me laugh at others. Thanks again for taking the time to do this and I'll work to improve on my content in the future!
- Lee Almonte aka Agashi
Haha, there's just one CG that is only unlockable in the Romantic End. You can technically get the kiss scene and still get the "Tears in the Rain" ending which is the Friendship end. It's just a friendship with romantic seasoning ;) This is part of why I avoided simply labeling the endings in the game as normal, friendship, romance, etc... There's a lot of grey area and depending on how you play, your "friendship" with Silas could potentially unfold more romantically than the happy, romantic ending!
But regardless, the happiest ending is called "Do Androids Dream?" and it sounds like you were right on track until the very end where you have to:
------- SPOILERS -------
Put off going back into cryogenic sleep until the last possible moment and then make sure you ask Silas to promise you that he'll be there when you wake up. The sneaky android will take matters into his own hands if you don't... To get the "normal" end or the non-romance/non-friendship one, just go back to sleep right away and make sure you DON'T ask about Silas immediately after you're rescued.
I hope the true romantic ending will help heal you're broken heart, at least a little! ^^ Thanks so much for leaving a comment, and if you do decide to finish the other routes, please let us know what you think! Bad or good, I always appreciate feedback.
Whoops, sorry for the delayed response! To view the history, just use the "scrolling" function on your mouse. ^^
The way the routes work is as follows: At a certain point in the game (almost right after the demo ends, actually), you'll be prompted to spend time with one of the available love interests. You can then have an encounter with the guy you choose. I call this the "Getting to Know You" stage and it'll cover about 6 weeks of in-game time. You are encouraged to spend you off-hours getting to know the suitors that interest you the most, but be careful not to spread yourself too thin! With only one encounter available per week, you have to spend enough time with the love interest of your choice in order to "lock" yourself into that route for the remainder of the game. You'll know when you've spent enough time with them because their central conflict will be introduced.
If that sounds complicated, it's because I wanted the romance system to feel a little more realistic for the setting... Choosing who to pursue romantically is a big decision for anyone, let alone the Crown Princess... By rights you SHOULD have multiple men courting you, at least in the beginning. ;)
Hope that answers your questions, my dear! Thanks so much for the comments!
Edit: I think I'll be adding this info to the FAQ, as it's pretty important! I've also edited some to remove spoilers, but if you WANT spoilers, feel free to message me privately on the social media outlet of your choice.
Haha, thanks for checking it out. ^^ I haven't played that game, actually. I'd never even heard of it tbh, but when I googled, I was pleasantly surprised by all the praise. I may have to check it out later!
Ah, I sympathize with you wanting your games all listed neatly in one place (I'm pretty particular about that kind of thing myself), but I can't accept money for this game, unfortunately. Everyone who worked on this game did so for free, and I wouldn't feel right unless we split any revenue/donations equally... And that's just not practical considering the small amount we would get. Splitting 10-20$ a month between 6-7 people for the foreseeable future is just not a good use of my time right now.... :( Sorry.
I hope despite this you will enjoy the game anyway! Thanks again!
Yep, I think there would definitely be some lasting repercussions to them reaching the new planet together, you're absolutely right. I would have loved to explore that deeper (and figure out a way to give them a happy ending in SPITE of the powers against them) but I ran out of time, unfortunately, haha... I'm hoping that the ending in the game is satisfying enough on its own, despite the lingering questions.
Thank you so much for taking the time to leave a comment! Glad you liked it! ^^
I'm happy you did too! ^^ I'm glad you thought the pacing of the relationship was all right, since that was probably the part I struggled the MOST with writing... Thanks so much for taking the time to leave a comment!
Decided to send you another reply, so that you'd receive the notification: we've got a separate download available now for mac users that SHOULD fix the problem. ^^ Again, sorry about that!
Ah, that's really generous of you! I won't be accepting donations for this game, unfortunately, since it was really just for fun (and it wouldn't have been possible without my teammates!), but if you want, you can follow me on my various social medias and support my other projects! I may also set up a patreon or something similar in the future... :)
Your feedback really means a lot to me. Thanks so much. ♥
Haha, I haven't written a walkthrough, per se, but the different endings are pretty easy to get:
The best way to get all three endings in one playthrough is to shoot for the romance most of the way through. Be kind to him and avoid picking any options that remind him he's not human. Treating him like he's a person is the most important thing to keep in mind and it should build his "Like" stat high enough that it'll keep all of the paths open to you.
Toward the end, when Silas fixes up the pod, you should agree to use it immediately in order to get the friendship and nonromance endings. After you wake up, choose the option that says something like "You haven't heard anyone say it that way in a long time," for the nonromance end. To get the friendship ending, choose the option that asks about what happened to Silas instead.
For the romance, you should try to avoid using the pod as long as you can. It'll start an argument with him, which is how you'll know you're on the right track. Just before you use the pod - this is key - MAKE HIM PROMISE to be there when you wake up. And you should be good!
Hm... Are you using the 2.0 version, by any chance? If so, I'm not sure what the issue is exactly, but I'll ask my programmer what can be done about it first thing in the morning. So sorry about the inconvenience. :(
Yay! Thanks so much for the kind words! Since the story is so linear and since the whole thing revolves around one character, and one relationship, I tried my best to include some variety with dialogue options to keep things interesting. I'm super glad it worked for you. :D