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acvarium

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A member registered May 29, 2017 · View creator page →

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(1 edit)

You can try new version that include very simple bot to play with.

(1 edit)

First pre-release of a game that is my clone of Battle City powered by Godot 3.0

Your idea is more interesting)))

And I want to say thank you. Your game Flying Aces help me to find solution to work with sound loops in Godot.
You use a creative hack, in order to engine sound loops. I tryed the same, but this hack has own limitations. And than I understand, what was wrong. Whan game starts, Godot drops the set_loop_format option to 0 (do not know why). Then I just neet to set it in _ready to
get_node("SamplePlayer").get_sample_library().get_sample("engine").set_loop_format(1)