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aaaalan

17
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A member registered Nov 22, 2023 · View creator page →

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this is my current favorite entry in the game jam. all of the modes were engaging, i loved how all of the modes worked together and the ux is really clean. i personally felt like the farm mode is way too much more important than the other modes, but i can kinda get it if that was a deliberate choice that you want to force the player to learn on subsequent runs. in a similar vein, corn was also by far the most important resource to the point where it felt bad when i got anything else. i would have liked to have seen the other resources be useful in multiple places in a similar manner as corn. despite that, this is still easily one of the best games of the jam.

this is a really fun game at its core. reminds of old flash games

i loved the transforming animation. really cool concept for a game, although i felt the physics got in the way of building and platforming a lot of the time.

the animations are very well done, kudos

driving felt really good once i got used to it. cool game! i had a lot of fun

liked the way the different genres interacted with the map, this could be something really cool with a little bit of refinement in each of the genres (i especially found the platforming a little awkward). i also like the cartridge load visuals

really dig the visuals on this, very windows xp. i thought using shadows to provide some clarity when the numbers were running around was pretty nifty, nice job on that

this feels like a genuine shooter. incredibly impressive visually and aurally

i'm a big fan of tower defense games so i'm super stoked someone made one for this game jam. this is a really solid base! i liked the central idea of having an upgrade for space to build, but i felt it was really dangerous to invest so much when income is pretty low and there's no immediate increase in player power. i also deeply felt the lack of several tower defense mainstays, like tower range indicators and enemy wave previews, especially in the early game where betting on the wrong lane could lose you the game pretty quickly.

(also i think this is a bug, but it feels really bad when your turrets miss enemies)

love how over the top everything was, super well done sound design

really enjoyable game, i could play something like this for a long time. i did start feeling like the default speed was a little slow, the speed up was a great addition

that's the exact scene i used to explain the concept to the team! glad that was able to come through in the final product, thanks for playing

i am tier 3 bloag sub

super fun mini games, wish there were more

Sweet little puzzle game once you figure out what you're supposed to do. I appreciated the visual style

Great simple idea with really well done levels

wow great game, i've always wanted to be old