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i'm a big fan of tower defense games so i'm super stoked someone made one for this game jam. this is a really solid base! i liked the central idea of having an upgrade for space to build, but i felt it was really dangerous to invest so much when income is pretty low and there's no immediate increase in player power. i also deeply felt the lack of several tower defense mainstays, like tower range indicators and enemy wave previews, especially in the early game where betting on the wrong lane could lose you the game pretty quickly.

(also i think this is a bug, but it feels really bad when your turrets miss enemies)