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I switched from android to PC playing and I can't seem to figure out how to pan over the field while paused like I can do on Android. This makes it very difficult to queue up huge tasks or survey the map. What am I missing?

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I don't think you can, sadly.  Wish you could.

good game

This is incredible! I love the fact you can play Campaign mode in multiplayer with friends. Thanks for this!

Fantastic game. Downloaded this on my phone and wanted more, then found this enhanced version for the computer. Keep making good stuff.

is this a good game?

just syaing dont want to ruin space..

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It's a good game but i dont know if it works
you also can download it on playstore (not for computer or laptop or ETC.)

also you need graphic card OpenGL 2.0 just so you know

Do anyone know how to get OpenGL 2.0

ok thx also i dont know what my computer has lol luckily this didnt appeal to me much lol

What didnt appeal to yo

It's an awesome game imo. If you're not sure, why not watch some gameplay. Myself and others have linked videos below.

ok thank you just my power in my town was going off in a 10 mins at the time (because of some emergency broken power line) so i didnt get time too lol

How do you export game data from android to mac.

have a dig around in the file to find the save data

(+1)

i recomend this game

very nice

Is there anything for map sharing?

you need to post it on the official discord of the game

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Yo,can someone help everytime I launch I get this


#
# A fatal error has been detected by the Java Runtime Environment:
#
#  EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x00000000, pid=5220, tid=0x00001384
#
# JRE version: OpenJDK Runtime Environment (8.0_201-b09) (build 1.8.0_201-1-ojdkbuild-b09)
# Java VM: OpenJDK Server VM (25.201-b09 mixed mode windows-x86 )
# Problematic frame:
# C  0x00000000
#
# Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
#
# If you would like to submit a bug report, please visit:
#   http://bugreport.java.com/bugreport/crash.jsp
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#

:(:(:(:(:(

(1 edit)

I have this problem too

I also have this proble

(1 edit)

Boosting titamium tracks make the items skip the corner a bit

(+1)

Free power

!yes! :)

The best kind!

(-1)

Hi Anuke!

Does this game had multithreading on and if had how to turn off? because not only doesn't increase fps but making my phone hotter.

(+1)

I got more Mindustry action for you all today and I'll be keeping them coming for a while. Here's the playlist if you'd like to follow along:

https://www.youtube.com/playlist?list=PLP3FDE6qUu0b8rdrmY3mPmf9yU69JmL9m

Mindustry Classic has the ability to save and load saved games, but in the new version this feature was dropped (disabled?). Can it be brought back somehow (by modifying source files, probably)? I'm still a little bit salty after getting r@ped in Tar Fields by flying bosses.

haha lol same

(2 edits)

Hi Anuke !

Well, I understand that the turrets calculate their angle of sight in relation to the future position of the enemy. But I tell myself that it would be nice to be able to disable it sometimes. Because the enemies have a path annoying because of the ground and walls and therefore the turrets have a hard time aiming correctly.

 That would be possible?

kinda suprised the turrets don't target where the bots are going to be, not what they would do if the go in a strait line

Sorry I don't understand what you say.. Is it not what I said ?

I need Win XP version

(+1)

dude, this is a java soft, take the itch launcher and dl the game x)

Idk where to ask this but why is mindustry free on every platform but iOS 

(+1)

Bbecause developers have to pay an annual fee when they register with the Appstore.

Thanks I didn't know

(+1)

And it's not free.  It's pay what you want.  If you feel entitled to free, then so be it.  I think someone who puts forth this kind of work deserves compensation

How to transfer data from mobile devices to computers?

Open game from android -> Settings -> Game data -> Export -> Save file -> Move this file to PC -> Open game from PC -> Settings -> Game data -> Import -> Select file -> Done

(1 edit)
But when I try to save the file on Android it does not save it to me. he says the file is exported but there is nothing
(1 edit)

This happens to me too :(

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I really like this game but I still need a language change from another place because Indonesian is still incomplete on the Android version I hope it will be complete on the computer version

I'm confused by the weapon specifications.  Take the Ripple, for instance:

It has "4 shots", and shoots "4 shots/sec".  I assume that means it fires a volley of 4 shots once every second?  With Silicon, it does "33 area damage over 3.1 tiles".  I assume that means it does 33 damage to every unit within a 3.1 tile radius of contact?  Or is the damage divided among the targets?  I'm assuming not, because I've seen Ripples tear through swarms of units with only a few volleys.

It has a "2x ammo multiplier".  I assume that means that it only consumes one ammo for every 2 shots?  It has "0.8 knockback".  I guess that means it knocks back the target by 0.8 blocks?  If it fires once per second, it should be able to cause -0.8 blocks/sec of velocity to its target?  Does that count for each round or only the volley?  If all 4 shots hit a single target, can it knock back "3.2", whatever that means?

Silicon ammo has "homing", which is obvious enough if you watch the animations.

Now, if we look at Lancer, we see it does 140 damage per shot, but only shoots 2 times every 3 seconds.  I've seen it cut through a line of mechs, so I assume that it does 140 damage *per target* it touches?  Since it always shoots in a straight line, it's pretty obvious what it hits.

But a more difficult one to understand is the Arc.  It does 25 damage and fires 2.5x per second, but I think it also hits multiple targets.  Does it hit *every* target within range, or just targets that a "close together"?  Unlike artillery, the damage is not specified as a radius, so this is unclear.

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Through my own experience i can tell you this,homing mean its will follow your enemy,ammo multiplier is like consume 1 but shoot the number of multiply for the type of ammo(for example of the Ripple,if you load it with blast mixture(or blast compound,i don't really remember that one well) it will shoot 4 projectiles while if you load it with silicon,it will fire 2 projectile at a time).About the blast radius,the radius around the impact spot is making an area equal to the area of about the numbers block in description.Other than that,knockback mean when enemy get hit,they have a percentage of getting push back when get hit,frag mean bullet will do a spread damage to enemy behind the enemy got hit(that what i think),incidary is enemy will take damage over time but it can re do the efect on your building so i don't recommend using pyronite as ammo and lastly,shock equal to enemy will got shock and stand still without doing anything at it spot

because I liked the mobile version, I tried on the desktop, but I cant find the update button.

is there a list of keys?

Try "Settings" -> "Controls"

(+1)

Thank you for having a linux version!

(+1)

Is There a Co-op in Mindustry and if not is there a Co-op Coming? I'm really enjoying watching the game it looks amazing but I'm currently looking for a Co-op game so i don't want to buy it then find out its not multiplayer

it IS multiplayer. just press esc in-game, select "host game" and anyone on your local network can join via the main menu. you can also port-forward.

ALSO, why do you buy it? You can choose your price so you can try it first and then you can donate to the devs

you dont need to buy it, the game itself is free, but you can donate to the developer

(+1)

My computer crashed like screen turned black while i was playing Mindustry. Had to boot it up again and when I launched the game, i was back in tutorial, my data got erased somehow. Anyone knows how to get my data back?

Did you create any Safe? (Exported Data) If not, idk.

I need help when I downloaded the game I went for 64-bit one but it didn't seem to open so I went for 32-bit one and it loads but then it says it crashed and something about sprits/sprits2.txt can you help me run the game?

(+2)

i love the game. but there are things i cant figure out. sorry if im stupid but how do containers connect to the core to be an extra storage? and i cant seem to find where thermal generators can be placed.

Deleted 4 years ago
(+2)

if the containers are adjacent to the core they will share their items and thermal generators can be placed on glowing magma tiles like this:Thermal generators

This is how thermal generators should be used in Mindustry

Hi, thermal generators obtains energy from hot rock or magma rock, both are terrain blocks ( not liquid resource or ore ).

U can use the thermal pump do get lava, too. Then it's a liquid.

(1 edit) (+1)

I love this game, but arcs seem a bit op. you can just spam them and then wreck every bot that comes your way.

a power settup like this makes it even more powerfull


Also, this is basicly the difinitive way to feed factory blocks


(+1)

also 360 fps 4k is neat

According to my calculations, you are producing 22 coal/s but only consuming 12.67 coal/s.  You only need 7 Coal Centrifuges.  5 Spore Press should be able to produce up to 90 oil/s, but even 11 Centrifuge can only consume up to 60 oil/s.  2 Spore Press can produce 36 oil/s, which is enough for about 6.5 Centrifuge.  Still, that's a pretty impressive setup.

(1 edit) (+2)

Lead is not counted correct

(+1)(-1)

You must launch those materials off the planet before you can spend them on upgrades.

(+1)

Thanks for the help. 

How to do this? Lauch?

(+1)

There are 2 ways to launch,first is to wait for specific the wave which after it you have to can launch your core with your resource inside the core,second is to build a launch pad(which you need to research before you can build it in the game).with launch pad you can get your resource for the research while still playing the stage

(+1)

the game crash when i place a sorte

(+1)

Have my ass beaten even when i able to build a functional meltdown and have to lauch due to unbuildable again,wtf were those boss man

(+1)

i'd like to report an issue but idk where 
the game never started for me 

#
# A fatal error has been detected by the Java Runtime Environment:
#
#  EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x0000000000000000, pid=740, tid=4996
#
# JRE version: OpenJDK Runtime Environment (8.0_72-b15) (build 1.8.0_72-b15)
# Java VM: OpenJDK 64-Bit Server VM (25.72-b15 mixed mode windows-amd64 compressed oops)
# Problematic frame:
# C  0x0000000000000000
#
# Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
#
# If you would like to submit a bug report, please visit:
#   http://www.azulsystems.com/support/
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.

(+1)

That's java internal error. not game bug.

is there a fix for it ?

(+2)

Hey, you should add a feature that lets you zoom out in the tech tree, unless that is already a thing then i'm dumb.

(+2)

Hey Anuke, any plans to let people share the maps they create in the editor (without the manual import)? We run a cross-platform modding API with an open source SDK called mod.io. It is similar to Steam Workshop, except it'll work on itch.io and everywhere else you need it to. Reach me hello [aaaatttt] mod.io if you'd like to chat! Cheers.

i hope they read you, because if that really works it will add a lot to the game

Thanks - based on how the game is designed is should be quite easy to do and work well

Hey Anuke!

Love the game, but still haven’t been able to download it to my MacBook without it saying the file is corrupted. The last download that worked was version 82. I’ve downloaded every version since then, but none have worked. Any suggestions?

(+1)

dude! Absolutely love this game, this game could easily fetch $10-$20 on steam, played for a few hours, probably crank it up again tonight. Do you have plans to take it forward into a sellable product?

U can give them anything u want at: https://anuke.itch.io/mindustry/purchase

(it´s the normal download button)

but yup, they could sell the game later.

(2 edits) (+1)(-2)

EDIT:  Sorry for being salty, but that isn't exactly the way to make someone enjoy a game.  Hope you consider adding warnings or something when the difficulty is going to take a sudden massive spike in one wave.

Original post:  Stained Mountain, Wave 41.  WTF.

4 hours down the drain because you decided to do a 'gotcha' moment.  Two massive mechs come and wreck my base in less than a minute because my 40-50 lightning cannons that were absolutely killing it for the past 40 waves acted like they weren't even there.

F this.  Not enjoyable if you're not even going to give a "Hey, you're gonna get absolutely wrecked next wave if you don't have a million guns and some artillery or something".  Nope, we will just let you fall into a false sense of security with weak wave after weak wave and then pull that bullshit.  WTH.


And why in the hell can't you have saves within a mission?  I could have at least loaded from an earlier save, but nope.  4 hours gone.  Yay, that was fun.

It'd be nice to save maps for that reason, but also because it'd be nice to go back and look at factories I really liked and explore them more.  Damn shame I have to give up all my work when I want to leave to the next map.


Ugh, so frustrated.  

In Tar Fields round 31 ist hard, too

(Get as much stuff to destroy a flying ship as you can ;) 

amazing game

(+1)


Been playing this game a lot in my spare time, it's just a really enjoyable game. That being the case, I'll be making some more videos featuring this game so I have an excuse to keep playing. The first and second maps are now cleared, it's onwards and upwards! 

Keep up the good work anuke, you're making something awesome. :)

Playlist link for any who may be interesting in follow my Mindustry journey: https://www.youtube.com/playlist?list=PLP3FDE6qUu0b8rdrmY3mPmf9yU69JmL9m

Hope this game can have a difficulties system,and a much more to do editor mode so we can make a good old fashion TD or some what of a turf war mode.Last,don,t know will this game be like if it turn into a level where we can build conveyr on top of eachother

Trying to get ahold of the creator. Idea for mindustry that would clean it up/simplify things. It would help if the "sort" block sent your selected item to the sides instead of straight. This would allow you to more easily use one conveyor for multiple materials. Otherwise an excellent strategy game.

(+1)

This would break many, many existing designs, so I'd rather not change it now.

(3 edits)

What about clicking on the sort block changes it's direction of flow?  Or perhaps a "Sorter Alt" block that can be built with this behavior.  

It is super weird to separate multiple materials from one production line.  You end up with a ton of spaghetti messes trying to separate it all out.  I pretty much avoid using them except for emergency situations where I need to incinerate a resource that infected a conveyor belt.

EDIT: I've added an image to illustrate what I mean by an alternate sorter.

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