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(2 edits)

Hi Anuke !

Well, I understand that the turrets calculate their angle of sight in relation to the future position of the enemy. But I tell myself that it would be nice to be able to disable it sometimes. Because the enemies have a path annoying because of the ground and walls and therefore the turrets have a hard time aiming correctly.

 That would be possible?

kinda suprised the turrets don't target where the bots are going to be, not what they would do if the go in a strait line

Sorry I don't understand what you say.. Is it not what I said ?