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This was my first time making something without any help from anyone. So I was on my own. I learned a lot about how much time things take and that no matter what I do I will never get everything I want to get done, done. Scope is key. And though I didn't learn this in the jam I learned it before I wanted to share something with everyone, as the start make a list of pillars you want your game to achieve and when adding stuff to the game or adjusting take a second to look at your pillars and ask if the thing your doing fits the game. This is something I found myself doing a few times like 'ooh combat would be fun' but it wouldn't help anything I was trying to achieve.

Here's my game if your at all interested.

https://itch.io/jam/cgj/rate/476876

Really nice advise, people will be thankful for sharing your insights!

Do consider playing my game too, it would mean a lot to me...

https://itch.io/jam/cgj/rate/476600