nice game! quite fun!
please consider playing my game!
I am sure you will like it!!
Criteria | Rank | Score* | Raw Score |
Theme | #178 | 3.389 | 3.389 |
Graphics | #248 | 3.389 | 3.389 |
Overall | #426 | 2.731 | 2.731 |
Game Design | #432 | 2.778 | 2.778 |
Innovation | #539 | 2.389 | 2.389 |
Fun | #583 | 2.389 | 2.389 |
Audio | #586 | 2.056 | 2.056 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
nice game! quite fun!
please consider playing my game!
I am sure you will like it!!
Dude, the game is reaally hard, I couldn't figure out the jump and float timings, that got really frustrating after a while. But you did set up some mood in this one, the art is really interesting, great job!
Thank you so much for playing! Sorry about the difficulty I am trying to scale with that since myself and my friends are all very good at platforming. If possible could you tell me what caused the difficulty? Was it the spacing of the jumps? The hazards? Or the speed? Again thank you for your comment.
The game has some cool graphics, with a little refinement it will look stunning.
I like the idea that the light actually hides the truth, otherwise it would have been very similar to a lot of the games that I've played until now, but that's not an issue.
The jump physic is a bit weird, it feels like you are thrown in the air intead of jumping, the floating one looks cool to me.
The platformer bits needs to be tuned a little, some jumps are extremely difficult if you don't get the jump 100% right.
I don't know if it was supposed to do that but my game suddendly ended as I was reading the writing going down in the sanctuary.
The sound fx are ok but could have been more various, especially the sound the character makes when you die.
Nice game though, good luck for the jam.
If you want to check it this is our game
Visually nice! I like the lighting effects. The jumping I felt was a little odd (mainly how it sorta gains a boost halfway through), but I think I got used to it after a few minutes of playing. The floaty umbrella was fun to use. Like others said, the lack of music kinda makes it feel unpolished- ambience would totally get the job done better. Near the beginning-ish with the second instance of the moving platforms, the foreground objects (those lines? not entirely too sure what they were) made the jumps a little harder than they should've since they blocked the blue obstacles a little, but that's minor. Storywise, obviously not much could be told since there's so little time to explain everything, and I feel like the game kinda suffers because it tries to be creepy while not exactly building up on really anything. You don't need to know everything about something to make it creepy, but i feel like there was too little going on to really get the effect you wanted- it feels more like the voice is just saying Some Stuff without any substance, if that makes any sense. Same goes with the game closing- it just didn't have the right setup, in my opinion.
Other than those little things, though, well done! It was a fun little game to play, and again, the visuals were pretty good.
Thank you very much for your honest feedback, I appreciate it. The foreground objects were supposed to the roots poking out of the walls. I wish I'd had more time for everything but for one week I'm happy with what I was able to accomplish and I'm glad it was fun. Thats the only thing I could ever ask for :)
I thrust you! it's a good game. Really enjoy playing it.
The character was really cute! Thanks for making this game, you did a great job! :) There seem to be a few bugs, the hearts didn't seem to disappear?
I've read your comment about the omission of music and I think that some ambiental sounds as you said would help to bring it more alive.
The ending is after falling after the creepy af statue? The game closed suddenly and didn't know if it's due a crash or the end,
Besides that, the theme is well accomplished and liked it!
Congrats you reached the true ending! I was worried it would be too difficult (there are two endings hidden). Yes the game closing is intentional, its a reference to a game I played as a child which did something similar and the scene always stuck with me. I wanted a creepy vibe where things don't seem right. Originally there were going to be more fake glitches but I ran out of time.
Thank you for playing!
Smart person. Yes there are two paths you can take there. The rock path unlocks two endings and the hidden path unlocks one.
I hope you enjoyed it I had fun putting it together. I've actually been thinking of taking this game slice I made and making a full game out of it. Do you think that's a good idea?
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