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A jam submission

Mausoleum StaticView game page

The static holds them, even to this day. But no more.
Submitted by IHarvestBrains (@iharvestbrains) โ€” 7 hours, 46 minutes before the deadline
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Mausoleum Static's itch.io page

Results

CriteriaRankScore*Raw Score
Aesthetics#24.2784.278
Sound Design#43.7783.778
Horror#73.2783.278
Enjoyment (Best Game)#103.4443.444
Story#112.9442.944

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

This really amazed me! Super creepy atmosphere, you really nailed it!

Developer

Thank you very much, glad you enjoyed it! :)

Submitted(+1)

As a polished prototype this has a good footing to being a good exploration horror game!
The aesthetics were great, I loved the screen effects and the texturing. Perhaps a setting to lower the opacity or switch off the HUD effect? I could handle it, but if you were to extend the story I could see it being a bit much on the eyes after some time.
I agree with some previous comments that there feels like there should be an element of danger or haste, not necessarily a chasing enemy, maybe the objectives are slipping into the static and in order to keep them here longer you need to interact with TVs so you can reach them in time? Just a random thought, but I really liked the style and idea behind this.

Good work!

Developer(+1)

Hey BJ, thanks for playing! I totally agree with adding settings players can fiddle with, not only visual, but gameplay and audio wise.
Also, I really liked your idea about these new mechanics ๐Ÿ‘€. Thanks for sharing them, and thanks for all the feedback!

Submitted(+1)

Very cool, loved the character design, especially the diegetic UI pointing you where to go. Super neat aesthetic as well, would love to learn more about the story of this world! Only wish that there was more to do/explore. Excellent work!

Developer

Thank you so much for playing, glad you enjoyed it :)

Submitted(+1)

The best game

Developer

Thanks!! :D

Submitted(+1)

This was great. I liked the usage of changing channels to change which mummy was targeted. Very atmospheric, calming even.

Developer

Thank you! : )

Host(+1)

Highly effective exploration-based horror game. The theme is employed incredibly well through the association of visual glitches and static. Exploring at the walking pace creates this ominous atmosphere that works very well. I liked the inclusion of pieces of lore scattered through the initial stages of the level and it kept me wondering about what I was doing and where I was. The gameplay mechanic of locating objectives through changing channels of static on a television strapped on your back is ingenious! In terms of constructive feedback, I think the next steps for building on this would be to find a gameplay mechanic that reinforces the tension or danger. Being chased is the go-to, but I think there's plenty of opportunities to go down a time-based or the adventure/puzzle route too. With a setup this effective, the possibilities are limitless! Great work. 

Thanks for being a part of the Scream TV jam! 

- ryan

Developer

Hey Ryan, thanks for the super thorough feedback, and thanks for hosting the coolest game jam <3

Submitted(+1)

i loved the atmosphere and graphics, really nicely done, the psychological factor does a great job making it creepy and "uneasy"

Developer

Thank you! <3

Submitted(+1)

One of the better games I've tried in this jam! Love the feel and aesthetic of it. Great job!

Developer

Thanks, Mat, I'm happy you enjoyed it so much and I appreciate your comment!

Submitted(+1)

The game very much had a psychological feel which I was completely bought in to from the beginning! I thought that the setting felt very fitting for the 'story' and gave me the creeps as I explored the level. One thing I do gripe with is the channel changing. It was difficult to tell which channel to switch to to go on to the next objective. This lead me to being lost for a moment, but I figured out the level layout after that. Overall very weird experience which is  BIG PLUS for me. Would love to see more of this in the future. Great job!!!

Developer(+1)

Hey sugarcrow, thanks for the kind words! I wanted to add an overlay that would tell the player which corpse was related to their respective channels, but ran out of time to do so, unfortunately : (
But I'm glad you enjoyed everything else, thanks for your feedback!

Submitted(+1)

Loved the atmosphere, reminded me of Silent Hill and I was left craving for more. I really enjoyed it, I was mesmerized the entire time, please tell me you plan on adding more content!

Developer(+1)

I appreciate the hunger, Amaakir hahaha I may be planning on tweaking this prototype, I'll see if I can find the time. Thanks for the feedback : )

Submitted(+1)

Very atmospheric with a great art direction. I enjoyed the mechanics and sound design, but the pacing felt a slow, even though it worked for the premise. Player animation felt a little funky but developing a third person perspective in a jam is impressive enough. The game left me wanting a little more narrative and story, but it also felt right to leave things vague and allow the player to come to their own conclusions. Nice work altogether!

Developer

Hey hankworx! I agree with your feedbacks, I also wanted to add more horror, but didn't have the time. Maybe in another opportunity. Thanks :)

Submitted(+1)

Love the game idea. I like the visual art. Gave it a five star rating would be great if you could do the same :)

Developer

Thanks! :)

Submitted(+1)

Wow, that was very impressive.

Developer(+1)

Thanks! :D

Submitted(+1)

This was well made. Graphics, sounds and atmosphere was basically perfect. The only thing that was even somewhat lacking was the horror, though I liked how there weren't any jump scares. Also was surprised to see a game made in Unreal. Well done!

Developer

True, more horror is always welcome. Thanks!!

Submitted(+1)

Really enjoyed the atmosphere building and the sound design! Very cool concept of the compass along with the sound design to tell the player where to go. Loved the aesthetics of the old playstation graphics and the cool glitchy people.

Wish there was more interactability and story, perhaps more spoops! Only say this because I wanted to keep playing! Keep it up!

Developer

Thanks, Nash! Yeah, more interactions and tense moments would elevate the game a lot. Thanks for the feedback and for playing :)

Submitted(+1)

Spooky sound design. Love the atmosphere!

Developer

Thanks! :)