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IHarvestBrains

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A member registered Mar 26, 2017 · View creator page →

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Thank you very much, glad you enjoyed it! :)

Hey BJ, thanks for playing! I totally agree with adding settings players can fiddle with, not only visual, but gameplay and audio wise.
Also, I really liked your idea about these new mechanics 👀. Thanks for sharing them, and thanks for all the feedback!

Thank you so much for playing, glad you enjoyed it :)

Really dig the sound design. The house's lack of detail and its layout made me a little claustrophobic, which I found unnerving and, in this case, actually enjoyed. Would be cool if the house changed with each tape played, or had different sounds or visual anomalies happening after. All in all, I enjoyed the game a lot, keep up the good work!

Oh man, I love the monster design and attitude, 10/10 would definitely keep it happy if it'd come to my house :,)
Really enjoyed the game, great work!

This is a game that excels in having effective visuals and gameplay timing with simple controls. Had a lotta fun finding the hints and getting spooked by that...thing. Great job!!

I really enjoyed the game, it's always fun escaping the claws of maniac killers that like to torture us! The voice acting was super cool, and the concept and puzzles very enjoyable. My only critic is that there was no option to change the FOV, and the wobbly effect from the camera was dizzying, but I was able to complete the demo otherwise. Great work!

Thanks!! :D

Thank you! : )

Hey Ryan, thanks for the super thorough feedback, and thanks for hosting the coolest game jam <3

Thank you! <3

Thanks, Mat, I'm happy you enjoyed it so much and I appreciate your comment!

This game is so well polished and enjoyable, the story leaves us wanting more, the puzzles are well-made, and the interface is a joy to use. Can't wait to see more of it :)

Hey sugarcrow, thanks for the kind words! I wanted to add an overlay that would tell the player which corpse was related to their respective channels, but ran out of time to do so, unfortunately : (
But I'm glad you enjoyed everything else, thanks for your feedback!

I appreciate the hunger, Amaakir hahaha I may be planning on tweaking this prototype, I'll see if I can find the time. Thanks for the feedback : )

Thanks! :)

Hey hankworx! I agree with your feedbacks, I also wanted to add more horror, but didn't have the time. Maybe in another opportunity. Thanks :)

This game has great potential! Loved the ambience, the concept and the monster, very erratic and creepy.

Thanks! :D

True, more horror is always welcome. Thanks!!

Thanks, Nash! Yeah, more interactions and tense moments would elevate the game a lot. Thanks for the feedback and for playing :)

Thanks! :)

Hello! After the bathroom you should go upstairs, to Tim's room :)

Very short and cute game, nice work :)

Such beautiful game, both visually and narratively. Enjoyed every second of it!

Played the last update and man, really nice to see the game taking shape and heading for a good direction!

It is rough on some aspects, specially the programming (the 'Inspect' prompt stays on screen when you face the opposite way of the object; when you open the suitcase, for example, the Inspect command is still available, although nothing happens when we inspect it; the left hotel window displays overlapping text; someone here already pointed out about the extra footstep). I see the game's main strength are the visuals, so the only tiny thing I'd add on this build is a smudge or dirty where the 4th mask is supposed to be, so we'll instantly know there's one missing when we look at the wall.

All in all, awesome job, I hope the development is going well :)

Enjoyed what's been shown so far : )
Going to follow the development, hope to see more soon!

Omg, I love everything you do! Another fun, very enjoyable game <3

Thanks for playing it! : )

Good to know it worked and you made it to the end! Thanks pal  :)

Hi udc! Thanks for playing it and letting me know!

I've updated the game, so some of the bugs are gone. 

But here's a tip when you play it again: the first hide and seek game is important, and you can hide from your brother in a place very near to you.

Hi Dreamare!

If you managed to pick up the candy paper, then you're doing a great job, that's the way to go. What you need to do next is to find your brother (he's not hiding, just in a room on the first floor).

Keep me updated of your progress :)

Congrats on finishing it! There's only one ending to this sad, sad story :P

Hey Mister! Thanks for playing the game and giving me feedback :)


What you need is in the attic, but it's closed.  

Mom has the keys, try looking for them in her room ;)

Really enjoyed it, that plot twist at the end was great! Congrats :D

Hiiii glithch! I'm very happy that you've played and enjoyed the game, thank you!! :D

I don't know if you are going to play it again, but here's a tip: what you need is in the attic. Also, mom has all the keys ;)