Thank you very much, glad you enjoyed it! :)
IHarvestBrains
Creator of
Recent community posts
Really dig the sound design. The house's lack of detail and its layout made me a little claustrophobic, which I found unnerving and, in this case, actually enjoyed. Would be cool if the house changed with each tape played, or had different sounds or visual anomalies happening after. All in all, I enjoyed the game a lot, keep up the good work!
I really enjoyed the game, it's always fun escaping the claws of maniac killers that like to torture us! The voice acting was super cool, and the concept and puzzles very enjoyable. My only critic is that there was no option to change the FOV, and the wobbly effect from the camera was dizzying, but I was able to complete the demo otherwise. Great work!
Played the last update and man, really nice to see the game taking shape and heading for a good direction!
It is rough on some aspects, specially the programming (the 'Inspect' prompt stays on screen when you face the opposite way of the object; when you open the suitcase, for example, the Inspect command is still available, although nothing happens when we inspect it; the left hotel window displays overlapping text; someone here already pointed out about the extra footstep). I see the game's main strength are the visuals, so the only tiny thing I'd add on this build is a smudge or dirty where the 4th mask is supposed to be, so we'll instantly know there's one missing when we look at the wall.
All in all, awesome job, I hope the development is going well :)