Although the game was hard in beginning, it was worth it in the end! I believe a few hints here and there would any harm! Either way, Well Done!!!!
PS: Feel free to try my game out! Cheers!
Criteria | Rank | Score* | Raw Score |
Gameboy-ness | #26 | 3.933 | 3.933 |
Graphics | #75 | 2.667 | 2.667 |
Overall | #79 | 2.650 | 2.650 |
Fun | #87 | 2.333 | 2.333 |
Audio | #93 | 1.667 | 1.667 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Looks really nice, good nostalgic feelings from pokémon! I really liked the push-block puzzle, because I haven't seen it done that way before. It's fun hopping from 747 to 747 to go where you want to go.
I agree that it's kind of hard to figure out what to do, but it's nice just being there nonetheless!
Thanks a lot for playing and the comment!
I have never made sprites and pixel art before. Most of the sprites are based on a Pokemon tile set I found online with some modifications. I am glad that you could recognise Boeing 747. That means my own drawings are not too bad :P
I am glad that you liked the push block puzzle. It is based on quantum gates and qubits, the building block of quantum computers! I only had to implement one type of gate. If more people like it, I may make a puzzle game just based on the quantum gates. Meanwhile, if you are interested in quantum computing, you can try the circuit composer on IBM Quantum Experience.
Last point, I really should have added a proper intro and little instructions on what is the point of the game. It's probably the biggest learning point for me in this jam.
The game itself, as stated before, was a little hard to figure out what was happening but after a little while I got the general idea you were going for and it certainly has potential. If the game had a little more direction in the form of visual cues on important places (markers, unique detail on certain buildings etc.). It felt like a laid back adventure game, something to just relax with and I liked that. I also really like your daily devlogs. Seeing progress is always really interesting to me and I definitely need to take a leaf out of your book with those. Good job and good luck in future games!
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