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The visuals being only represented in Xs was a funny touch, it made it very clear which button I had to press in order to advance haha

I would've thought that a single-button puzzle platformer would be difficult to understand, but it seemed clear in this game, nice work!

(+1)

Thankks a lot for playing!! I'm really glad you liked it, It took me a lot to come up with an idea, which ended up in a non polished game, but hey.. at least I managed to submit and had fan with it! :D