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I tried another run for fun on the current post jam version.  I like the laser guide, makes lining up cool shots easier. I did have the same difficulty issue, but you already know about that. It's really not a difficulty thing rather than a maximum difficulty thing. I can see how it's gonna be a challenge to get the balance of everything just right. I guess it all depends on if you want it to be possible to play forever with enough skill vs. rack up as much score as possible before your inevitable demise.

(+1)

i definitely want an inevitable demise last wave thing, coz i don't have enough content to rntertain the player (at least in this version)

Will definitely ramp the late game up exponentially, and players will naturally get crushed around that time, but will have a way to fight back too.

Sorry the skill ceiling is too low in this version, coz i did not change spawn rate at all. Only the spawn cap is changed.

So that means you are killing them quicker than i can spawn