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(3 edits) (+2)

Thanks! We based the game off a class we took on the development of the Abrahamic faiths  from 500BC to 500AD (though for the final game we tried to also pull in elements from other religious traditions), so while it wasn't made to be explicitly educational, a lot of that came through I think.

(+1)

I feel like all the best games, especially those inspired heavily by real life, come off as very educational.