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(+1)

Hi, thanks for the feedback ;)

I was planning on doing the "push away" thing in the post jam version, but I will have to be careful because it might be exploitable (the player can just click fast and as long as he doesn't misses, he won't die. Maybe that's fine though). I also wanted to do something when the player slashes multiple enemies at once, and having a score multiplier seems like a good idea actually. I will also try to make dead enemies stand out less (or more?) and see how it works out.

Anyways thanks again, see you around!