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I really like the concept and it has a lot of potential but unfortunately I wasn't able to pass many levels as the mechanic wasn't explained too well in game so I had to read the description. Also I kept dying because I was pressing the up arrow key instead of the space bar because I that that was an alternative... Also the level with the spikes in between the blocks (like one of the first) I found very difficult because he was falling very slowly so I couldn't make it to the portal in time and also i would be like a pixel off and die from the spike... :| Although that may just be my platforming skills :P Anyways other than that I really like the concept, the art, and the sounds. Good job! :D

Also thank you for playing my game and posting on my topic :)

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Yeah I know that my game lacks the teleporters introduction, I didn't had the time to make it during the submission time, that's why I made it in the description. All the levels can be completed I tested them by myself. The point of the level with the spikes in between is that you have to use repetition of the teleporters in order to get to the door by time (The slow fall was made intentionally). Anyways, thanks for playing!

Yeah, I understand, 48 hours is not a lot...

Oh, wow I'm dumb XD Sorry :P

You're welcome!