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Hi! You’re allowed not to like our game, that’s totally fine with us :) 

I think it boils down to what you expect from a game jam. There’s no « should ». We take it as a space of experimentation and we did experiment. We are video game developers and we do game jams to test out ideas, to try something different. We took a radical idea and iterated on it. Sometimes it works, sometimes it doesn’t! (but I’m actually proud of the work we provided in 48 hours). 

Our goal was not to disable the player but to see where this layers mechanic could take us. We’re very aware of all the things that need fixing but, hey, we tried :)