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(+2)

The visuals and music are absolutely fantastic. Music was bumpin' in fact. Keeps you focused. There's a lot of planning involved but also just allowing you to jump in and try something, and that's the kind of thing I love in puzzle games. One thing I would like is being able to see which direction the bad guys are gonna move ahead of time, and if they do, I missed it. Despite only having essentially 4 buttons to beat each level, there's a ton of granularity within that. Great job!

(+1)

Thanks for playing!

The WebGL build has a lot of issues, the standalone should show you arrows for the enemies. Another issue are the teleporters not saying to which they are linked, it's fixed in our project but can't update it.

(+1)

Thank you! There is an issue with the webgl version and some ennemies where you can't see the arrow indicating the movement, but we planned it.  A few minutes before sending the build the key action to confirm on menu were barely working (like you had to press multiple times to make it work). It's always a rush to finish a jam game...

Thank you for reviewing our game and give us feedback, it's highly appreciated :)